Signups[]
I have played in SSS:4 does that make me tier 2? It says so in the rules. ReclaimLandThatIsMine (talk) 01:40, September 18, 2016 (UTC)
We do already have a big map game community over at future wikia , joining would be welcomed
Algorithm[]
Nations Per Side[]
- Leaders (L): Directly involved in the conflict, no more than 1 per side per front. 100% of War Tier Score
- Allies (A): Send men to support, and contribute to leadership, but not the main leader of the war. 30% of War Tier Score + Troops sent. 3 per war (Includes M as well) (Must be an ally before the start of the war to join as an A)
- Military Supporter: Contribute manpower, but not involved with leadership. 20% of War Tier Score+ Troops Sent. Max 3 per war (Includes A as well)
- Supplier (S): Contributes weapons, medical supplies, food aid, etc. No boots on the ground. +10% of War Tier Score. Max 5 per conflict
- Political/Ideological Support: Denounces invasion or conflict, but does not send anything to help. +2 for each. Max 5 per conflict.
Military Tier factors in Quality and Quantity of Forces, economic tiers are based off of 2015 GDP.
Military Tiers[]
Runnoff tiers may be made later
Tier 1 (+25)[]
- Virginia
- Florida
- Texas
- California
- Pennsylvania
5 Nations Max
Tier 2 (+20)[]
- New York
- Ohio
- Colorado
- Illinois
- Louisiana
- Michigan
- Massachusetts
7 Nations Max
Tier 3 (+15)[]
- Maryland
- New Jersey
- Oregon
- Missouri
- Mississippi
Tier 4 (+10)[]
- Utah
- New Mexico
- Alaska
- Hawaii
- Indiana
- Wisconsin
- Minnesota
- Connecticut
- Oklahoma
Tier 5 (+5)[]
- Everyone else
Economic Tiers[]
Tier 1 (+15)[]
- California
- FSA
- Florida
- Texas
- ASA
- 5 Nations Max
Tier 2 (+12)[]
- Illinois
- Pennsylvania
- Ohio
- New Jersey
- Massachusetts
- Michigan
- Maryland
7 Nations max
Tier 3 (+9)[]
- Minnesota
- Indiana
- Colorado
- Mississippi
- Wisconsin
- Arizona
- Missouri
- Connecticut
- Louisiana
- Oregon
- Alabama
Tier 4 (+6)[]
- Kentucky
- Oklahoma
- Iowa
- Kansas
- Utah
- Nevada
- Arkansas
- Nebraska
Tier 5 (+3)[]
- Everyone else
Population[]
This is taken from Leaders only.
- +1 for every million of people for the first 15 million.
- between 15 million and 30 million, add 2 and than .75 for each million.
- between 30 million and 45 million, add 5 and than .5 for each million
- between 45 million and 60 million, add 8 to the current score, and than .25 for each million
- between 60 million and 75 million, add 12 to the current score.
- for 75 million and up, add 15 to the score
So, Massachusetts would get +6, while California would get 37.25 for population.
Location[]
Defending[]
- At Capital:+15
- At Major City:+10
- At Minor City/Suburbia:+5
- Meeting in an open field/defenseless
- Open Waters:0
- Near Coastline:+5
- Near Coastal City:+10
Attacking[]
- At Defender's Capital:0
- At Major City:+5
- At Minor City/Subria:+10
- Meeting in an Open Field/defender is defenseless:+15
- Open Waters:+10
- Near Coastline:+5
- Open Waters:0
Counter-Attacking[]
- Liberating Capital:+10
- Liberating Major City:+7
- Liberating Minor City/Subria:+5
Modifiers[]
For attacker when in enemy territory
- Storming a Coastline:-6
- Fighting in Appalachian Mountains:-10
- Fighting in Rocky Mountains: -30
- Fighting in a desert:-8
Numbers[]
- Maximum Army Size:
- Land Concentrated: 2% of Population
- Naval Concentrated: 1% of Population
- Maximum Navy Size
- Land Concentrated: .045% of Population
- Naval Concentrated: .9% of population
- +1 for every 15,000 men
- +1 for every 15 ships
In the event of an NPC war, divide 1/2 of their max manpower equally across all battles and fronts unless mod specified.
You may have up to 3%(land) or 2% (Naval) in your army at a single time, but the limits above are what you can deploy to a single front at once.
Victory Type | Margin of Victory | Winner's Casualties | Loser's Casualties |
---|---|---|---|
Phyric | 5 points or less | 75% | 90% |
Indecisive | 6-10 points | 50% | 75% |
Tactical | 11-15 points | 30% | 75% |
Decisive | 16-25 points | 20% | 60% |
Total | more than 25 points | 15% | 50% |
If your stablity is over 60% you gain back 5% of your man power per year.
You can not raises forces from a territory in your region that you have not held for 3 turns, and for nations outside of your region the number is 5 turns.
Recent Wars[]
- -6 for each recent year you where an L or A in a major war
- -4 for each recent year you where an L or A in a minor war
- -2 for each recent year you supported someone militarly
- -1 you where a supplier in a war.
Penetlies fade after 10 turns with or without conflict or 5 turns with no military conflict
Vassal Penelty[]
- First vassal: subtract 5% of Final score
- Second vassal: 15% of Final Score
- Third Vassal and on: An additional 10% for each additional vassal invovled in the war. This is subtracted from your final score.
Government Strength[]
100%-60% stability is a strong state and gains an additional 5 points
60%-40% is a weak state and gains 0 points
40%-20% is a failing state and loses 5 points
20%-10% is a failed state and loses 10 points
10% or lower means there is a state in name only, and you lost 50 points
Regional Unity Bonus[]
Outsiders refer to the main nation. If New York makes Vermont a vassal, who than unites New England, than that still gets the outsider for the regional bonus. However, if Vermont breaks free from New York, Vermont will get the underdog bonus in every war after its revolutionary war.
To get the regional bonus, the entire region must be under a single government. If Virginia has both the Carolina's as vassals, than there is no regional bonus granted. If so much as a single county isn't under your control, you don't get the bonus.
If you have a region united and a revolt takes place, you do not get the regional bonus when you go to crush the revolt.
If you unite a region as one power, and than switch your core to another within said region, you do not get the bonus. Illinois can not unite the Great Lakes, transfer their core by any means to Wisconsin, and get the underdog bonus
The bonus is given at mod discretion. I think I have found every possible loop hole, but if I find a player to be using a loophole than no bonus will be given. (Map will be up soon)
- Red: New England
- Normal: Massachusetts, Outsiders (+5%)
- Unlikely: Connecticut (+100%)
- Underdogs: New Hampshire, Vermont, Maine, Rhode Island: (+200%)
- Orange: Mid Atlantic
- Normal: New York, Pennsylvania, Outsiders (+15%)
- Unlikely: New Jersey (+100%)
- Underdogs: Maryland, Delaware, (+1000%)
- Yellow: South
- Normal: North Carolina, Virginia, Outsider (+10%)
- Unlikely: South Carolina (+200%)
- Underdogs: Kentucky, West Virginia (+200%)
- Green: Great Lakes
- Normal: Illinois, Ohio, Michigan, Outsiders (+20%)
- Unlikely: Indiana (+150%)
- Underdogs: Wisconsin (1500%)
- Light Green: Deep South
- Normal: Florida, Georgia, Outsider (15%)
- Unlikely:Alabama (+150%)
- Underdogs: Tennessee, Mississippi (+250%)
- Light Blue: Great Plains
- Normal: Minnesota, Missouri, Outsiders (+10%)
- Underdogs: North Dakota, South Dakota, Iowa, Nebraska, Kansas (500%)
- Blue: Rockies
- Normal: Colorado, Utah, Outsiders (15%)
- Underdogs: Nevada, Idaho, Montana, Wyoming (500%)
- Purple: Southwest
- Normal: Texas, Outsider (10%)
- Unlikely: Louisiana, Arizona (300%)
- Underdog: Oklahoma, Arkansas, New Mexico (800%)
- Pink: Pacific
- Normal: California, Outsiders (10%)
- Unlikely: Oregon, Washington (500%)
- Underdogs: Hawaii, Alaska. (200,000%)
Multiple Fronts[]
- -10 for each front
Popular Revolt or Major Enemy[]
- 50% increase
"Lion in sheep's clothing"[]
- If you are invading a nation you have requested a peaceful merger with, they gain a 40% bonus in the algorithim and require one additional victory
- The additional victory does not grant you a victory point.
- if you are invading a nation you are currently an ally with, you lose 30% of your final score. If the alliance is broken for at least 1 full turn before the invasion no penelty is applied, however the alliance must be removed from the list below to count as broken.
Result[]
The final result you use the Victory points Counter below. To collapse a nation, you must deplete its victory points to 0. Each Attack or Counter Attack Won lets you take a Victory point from the nation you are invading and add it to your. Defensive wins net no victory points. You may have up to 5 battles per year per front. You must have battles in a nations heartland to conquer, and the number of victories needed in the heartland is equal to victory points at the start of the game. If the game dies before an endgame, than the victor will be deicded by who gained the most victory points in the game (Final Victory Points-Current Victory Points)
State | Victory Points (Game Start) | Victory Points (Currently) |
---|---|---|
Alaska | 18 | 18 |
California |
14 | 29 |
Texas | 12 | 23 |
Florida | 10 | 24 |
New York | 10 | 14 |
Pennslyvania | 9 | 11 |
Ohio | 8 | 6 |
Illinois | 8 | 11 |
Virginia | 8 | 18 |
Oregon | 6 | 6 |
Michigan | 5 | 8 |
Missouri | 5 | 2 |
Minnesota | 5 | 6 |
Colorado | 5 | 5 |
Massachusetts | 4 | 5 |
Wisconsin | 4 | 4 |
Indiana | 4 | 4 |
Utah | 3 | 3 |
Mississippi | 3 | 6 |
Montana | 3 | 3 |
Kanasas | 3 | 3 |
Nebraska | 3 | 3 |
Tennessee | 3 | 3 |
Wyoming | 2 | 2 |
Hawaii | 2 | 2 |
Idaho | 2 | 2 |
Iowa | 2 | 2 |
Conneticut | 2 | 2 |
South Dakota | 1 | 1 |
Deleware | 1 | 1 |
Maryland | 1 | 1 |
West Virginia | 1 | 1 |
Vermont | 1 | 1 |
New Hampshire | 1 | 1 |
Maine | 1 | 1 |
Concentrations[]
My funky amazing system from PM4 is back in this game. There is no algo bonus granted for this, but it determines how many troops you can raise. There are also 2 other concentrations you must pick. Each Concentration may be changed every 5 turns. Your turns and actions should mostly reflect your concentrations.
- Military Concentrations: Army or Navy
- Political Concentration: Authoritarian, Democratic, Oligarchical.
- This is not based on Government type. If you decide to declare a monarchy, it is based on how that monarchy is run. If it is absolute you get Authoritarian. If it is constitutional you get Democratic.
- Ideological Concentration: Consolidation, Expansion, Neutral.
- All NPC Nations have Army, Democratic, and Consolidation as their concentrations unless specified otherwise
Nation | Military | Political | Ideological | Year Changed |
---|---|---|---|---|
Virginia | Army | Oligarchical | Expansion | 2026 |
New York | Army | Democratic | Expansion | 2026 |
Ohio | Army | Oligarchical | Expansion | 2026 |
Illinois | Army | Democratic | Expansion | 2026 |
Mississippi | Army | Authoritarian | Expansion | 2026 |
Michigan | Army | Democratic | Expansion | 2026 |
Florida | Army | Authoritarian | Expansion | 2026 |
Iowa | Army | Democratic | Consolidation | 2026 |
Louisana | Army | Authoritarian | Expansion | 2026 |
Utah | Army | Oligarchical | Expansion | 2026 |
Texas | Army | Democratic | Expansion | 2026 |
Washington | Army | Authoritarian | Expansion | 2026 |
California | Army | Authoritarian | Expansion | 2026 |
Pennsylvania | Army | Authoritarian | Expansion | 2026 |
Massachusetts | Army | Democracy | Expansion | 2026 |
Vermont | Army | Authoritarian | Consolidation | 2026 |
Minnesota | Army | Democracy | Expansion | 2026 |
Stability Rankings[]
Stability rankings are how strong your nation's state (as in the governing institutions) is. The following things will reduce stability:
- Minor War (Less than 50% of forces involved): 6% Per Turn
- Major War (More than 50% of forces involved): 12% per turn
- Economic Res session: 8% per turn
- Economic Depression:20% Per turn
- Revolt: 20%, and an additional 4% per turn the revolt goes on
- Annexing another nation with a smaller population: 8% flat loss
- Annexing another nation with a same or similar population: 10% flat loss, recovery halved
- Annexing another nation with a larger population:40% flat loss, recovery halved.
- Annexing more than 1 nation per year: 30% loss every year applicable.
Your stability, assuming none of the penalties are applicable, will grow by 5% per year, capping at 100%. Additionally, mod events might increase or decrease stability.
The following things will increase stablity:
- Winning a War: 1%
- Crushing a Revolt: Brings stablity back to the revolt threshold, plus an additonal 10 (No 5% bonus from winning a war included)
- Economic "Golden Age": Additional 5% per turn per year (Max 10 turns, mod must approve of this bonus)
- Popular Revolt: Stablity goes up to 100 and only decreases by 1% regardless of the actual penelty.
Impact of Concentrations[]
- Authoritarian: Decreases in Stability halved. When leader dies, stability is halved. Losing a battle decreases stablity by 15%. Revolts Trigger at 50% Stablity.
- Oligarchical: Decreases in Stability halved. Changing Concentrations only happens once every 10 turns. Economic Crisises are 1.5 times worse for the numerical stability. Annexing an Authoritarian state doubles the Annexation penalty. Losing a battle decreases stablity by 5% Revolts trigger at 40% Stablity.
- Democracy: War penitently increased by 1.5 times for aggressive wars. No penalty for defensive wars. Peaceful annexation has no stability penalty. Revolts trigger at 30% Stablity.
- Expansion: Expansion war penelties halved
- Consolidation: Stability increases at double the rate if you are not have any penalties. Increases at a normal rate as long as your penalty isn't a war based one. Expansion war penetlies increased by 50%
Nation | Stablity % |
---|---|
Alaska | 100% |
California | 100% |
Colorado | 100% |
Connecticut | 100% |
Deleware | 100% |
Florida | 100% |
Hawaii | 100% |
Idaho | 100% |
Illinois | 100% |
Indiana | 100% |
Iowa | 100% |
Kansas | 100% |
Kentucky | 100% |
Lousiana | 100% |
Maine | 100% |
Maryland | 100% |
Massachusetts | 97% |
Michigan | 100% |
Minnesota | 100% |
Mississippi | 100% |
Montana | 100% |
Nebraska | 100% |
Nevada | 100% |
New Hampshire | 100% |
New Jersey | 100% |
New Mexico | 100% |
New York | 97% |
North Carolina | 100% |
North Dakota | 100% |
Ohio | 100% |
Oregon | 100% |
Pennsylvania | 97% |
Rhode Island | 100% |
South Dakota | 100% |
Tennessee | 100% |
Texas | 100% |
Utah | 100% |
Vermont | 100% |
Virginia | 100% |
West Virginia | 100% |
Wisconsin | 100% |
Wyoming | 100% |
Alliances[]
Please use the origonal states names until the new ones become more recognizable.
- Virginia
- Mississippi
- Florida
- Mississippi
- Virginia
- Texas
- Florida
- Massachusetts
- New York
- New Hampshire
- Florida
- Mississippi
- Utah
- Colorado
- Texas
- Texas
- Colorado
- Utah
- Mississippi
Cascadian War[]
Battle of Portland (2026)[]
Washington[]
- Nations Per Side: Washington (L)
- War Tier Score:29
- Population:+7
- Location:+5
- Numbers:+4.8
- Recent Wars:0
- Vassals:0
- Gov Strength: 100%=+5
- Regional Bonus:0
Total:50.8
Oregon[]
- Nations Per Side: Oregon (L) California (M)
- War Tier Score:24+8
- Population:4
- Location:+10
- NUmbers:+2
- Recent Wars:0
- Vassals:0
- Gov Strength:100%=+5
- Regional Bonus:0
Total:53
Battle of St Helen's (2026)[]
Washington[]
- Nations Per Side: Washington (L)
- War Tier Score:29
- Population:+7
- Location:+10
- Numbers:+4.8
- Recent Wars:0
- Vassals:0
- Gov Strength: 100%=+5
- Regional Bonus:0
Total:55.8
Oregon[]
- Nations Per Side: Oregon (L) California (M)
- War Tier Score:24+8
- Population:4
- Location:+5
- NUmbers:+2
- Recent Wars:0
- Vassals:0
- Gov Strength:100%=+5
- Regional Bonus:0
Total:48
Battle of Umattila (2026)[]
Washington[]
- Nations Per Side: Washington (L) California (M)
- War Tier Score:29
- Population:+7
- Location:+5
- Numbers:+4.8
- Recent Wars:0
- Vassals:0
- Gov Strength: 100%=+5
- Regional Bonus:0
Total:50.8
Oregon[]
- Nations Per Side: Oregon (L) California (M)
- War Tier Score:24+8
- Population:4
- Location:+10
- NUmbers:+2
- Recent Wars:0
- Vassals:0
- Gov Strength:100%=+5
- Regional Bonus:0
Total:53
Battle of Irrigon (2026)[]
Washington[]
- Nations Per Side: Washington (L) Califronia (M)
- War Tier Score:29
- Population:+7
- Location:+5
- Numbers:+4.8
- Recent Wars:0
- Vassals:0
- Gov Strength: 100%=+5
- Regional Bonus:0
Total:50.8
Oregon[]
- Nations Per Side: Oregon (L)
- War Tier Score:24+8
- Population:4
- Location:+10
- NUmbers:+2
- Recent Wars:0
- Vassals:0
- Gov Strength:100%=+5
- Regional Bonus:0
Total:53
Battle of Columbia City (2026)[]
Washington[]
- Nations Per Side: Washington (L)
- War Tier Score:29
- Population:+7
- Location:+5
- Numbers:+4.8
- Recent Wars:0
- Vassals:0
- Gov Strength: 100%=+5
- Regional Bonus:0
Total:50.8
Oregon[]
- Nations Per Side: Oregon (L) California (M)
- War Tier Score:24+8
- Population:4
- Location:+10
- NUmbers:+2
- Recent Wars:0
- Vassals:0
- Gov Strength:100%=+5
- Regional Bonus:0
Total:53
Result[]
- 1 victory for Washington.
Discussion[]
Subjugation of Arkansas[]
Battle of Lake Village[]
- Mississippi (Attacker)
- Nations: Mississippi (L)
- Tiers: +13
- Military: +10
- Economic: +3
- Population: +3 (3,000,000)
- Location: +10
- Modifiers: 0
- Numbers: +15
- Recent wars: 0
- Penalties: 0
- Government strength: +5
- Unity bonus: 0
- Fronts: 0
- Result: +46
- Arkansas (Defender)
- Nations: Alabama (L)
- Tiers: +11
- Military: +5
- Economic: +6
- Population: +3 (3,000,000)
- Location: 5
- Modifiers: 0
- Numbers: 7.5
- Recent wars: 0
- Penalties: 0
- Government strength: +5
- Unity bonus: 0
- Fronts: 0
- Result: 42.5
Battle of Stuttgart[]
- Mississippi (Attacker)
- Nations: Mississippi (L)
- Tiers: +13
- Military: +10
- Economic: +3
- Population: +3 (3,000,000)
- Location: +10
- Modifiers: 0
- Numbers: +15
- Recent wars: 0
- Penalties: 0
- Government strength: +5
- Unity bonus: 0
- Fronts: 0
- Result: +46
- Arkansas (Defender)
- Nations: Alabama (L)
- Tiers: +11
- Military: +5
- Economic: +6
- Population: +3 (3,000,000)
- Location: 5
- Modifiers: 0
- Numbers: 7.5
- Recent wars: 0
- Penalties: 0
- Government strength: +5
- Unity bonus: 0
- Fronts: 0
- Result: 42.5
Battle of Little Rock[]
- Mississippi (Attacker)
- Nations: Mississippi (L)
- Tiers: +13
- Military: +10
- Economic: +3
- Population: +3 (3,000,000)
- Location:0
- Modifiers: 0
- Numbers: +15
- Recent wars: 0
- Penalties: 0
- Government strength: +5
- Unity bonus: 0
- Fronts: 0
- Result: +36
- Arkansas (Defender)
- Nations: Alabama (L)
- Tiers: +11
- Military: +5
- Economic: +6
- Population: +3 (3,000,000)
- Location: 15
- Modifiers: 0
- Numbers: 7.5
- Recent wars: 0
- Penalties: 0
- Government strength: +5
- Unity bonus: 0
- Fronts: 0
- Result: 52.5
Battle of Camden[]
- Mississippi (Attacker)
- Nations: Mississippi (L)
- Tiers: +13
- Military: +10
- Economic: +3
- Population: +3 (3,000,000)
- Location: +10
- Modifiers: 0
- Numbers: +15
- Recent wars: 0
- Penalties: 0
- Government strength: +5
- Unity bonus: 0
- Fronts: 0
- Result: +46
- Arkansas (Defender)
- Nations: Alabama (L)
- Tiers: +11
- Military: +5
- Economic: +6
- Population: +3 (3,000,000)
- Location: 5
- Modifiers: 0
- Numbers: 7.5
- Recent wars: 0
- Penalties: 0
- Government strength: +5
- Unity bonus: 0
- Fronts: 0
- Result: 42.5
Results[]
+2 For Mississippi. Stalled at Little Rock (2 possible Battles Remain) +3 for Mississippi after Camden.
After March on Little Rock:
- Mississippi loses 18382 men (24.51% of their manpower)
- Arkansas loses 13286 men (35.43% of sent manpower, ~17% of max man power)
After March on Camden
- Mississippi loses an additional 3,300 men (4.4% of man power)
- Arkansas loses an additional 3,412 men (9.1% of sent manpower, 4.5% of manpower overall)
Discussion[]
Tell me what I need to do to make this work. Zhakar Wiki The Xyon Wikia Vivaporius: "I don't need a slogan" 05:35, October 1, 2016 (UTC) Unlike the Oregon algo, these battles are a march, so the numbers are not divded across multiple fronts #BRINGBACK THESQUIRREL
Invasion of Missouri[]
2026
Battle of Clarksville[]
- Illinois(Attacker)
- Nations: Illinois (L)
- Tiers: +35
- Military: +20
- Economic: +15
- Population: +13 (13,000,000)
- Location: +10
- Modifiers: -6 crossing the Mississipi
- Numbers: +30
- Recent wars: 0
- Penalties: 0
- Government strength: +5
- Unity bonus: 0
- Fronts: 0
- Result: +87
- Missouri (Defender)
- Nations: Missouri (L)
- Tiers: +24
- Military: +15
- Economic: +9
- Population: +6 (6,000,000)
- Location: 5
- Modifiers:
- Numbers: (Assuming they commit in the first stage of the war something like half of their forces) +8
- Recent wars: 0
- Penalties: 0
- Government strength: +5
- Unity bonus: 0
- Fronts: -10 (Kansas city)
- Result: +38
Result: +49 to Illinois
Battle of Bowling Green[]
- Illinois(Attacker)
- Nations: Illinois (L)
- Tiers: +35
- Military: +20
- Economic: +15
- Population: +13 (13,000,000)
- Location: +10
- Modifiers:
- Numbers: +28
- Recent wars: 0
- Penalties: 0
- Government strength: +5
- Unity bonus: 0
- Fronts: 0
- Result: +89
- Missouri (Defender)
- Nations: Missouri (L)
- Tiers: +24
- Military: +15
- Economic: +9
- Population: +6 (6,000,000)
- Location: 5
- Modifiers:
- Numbers: (Assuming they commit in the first stage of the war something like half of their forces plus losses at Clarkeville) +11
- Recent wars: 0
- Penalties: 0
- Government strength: +5
- Unity bonus: 0
- Fronts: -10 (Kansas city)
- Result: +41
Result: +48 to Illinois so 10,000 losses to Illinois and 20,000 to Missouri
Battle of Mexico (small town in Missouri)[]
- Illinois(Attacker)
- Nations: Illinois (L)
- Tiers: +35
- Military: +20
- Economic: +15
- Population: +13 (13,000,000)
- Location: +10
- Modifiers:
- Numbers: +26
- Recent wars: 0
- Penalties: 0
- Government strength: +5
- Unity bonus: 0
- Fronts: 0
- Result: +87
- Missouri (Defender)
- Nations: Missouri (L)
- Tiers: +24
- Military: +15
- Economic: +9
- Population: +6 (6,000,000)
- Location: 5
- Modifiers:
- Numbers: (Assuming they commit in the first stage of the war something like half of their forces) +7
- Recent wars: 0
- Penalties: 0
- Government strength: +5
- Unity bonus: 0
- Fronts: -10 (Kansas city)
- Result: +37
Result: +50 to Illinois so 10,000 losses to Illinois and 25,000 to Missouri.
Discussion[]
Anything need changing Person67 (talk) 10:04, October 1, 2016 (UTC) Idk how you did casualties but I use an RNG to decide the percentages. Anywhoo, I'll check the math later but the casualties are: Illinois: 45.05% Missouri:99.83% ~Edge
2027
Battle of Harrisburg, Missouri []
- Illinois(Attacker)
- Nations: Illinois (L)
- Tiers: +35
- Military: +20
- Economic: +15
- Population: +13 (13,000,000)
- Location: +10
- Modifiers:
- Numbers: +15
- Recent wars: 0
- Penalties: 0
- Government strength: +5
- Unity bonus: 0
- Fronts: 0
- Result: +78
- Missouri (Defender)
- Nations: Missouri (L)
- Tiers: +24
- Military: +15
- Economic: +9
- Population: +6 (6,000,000)
- Location: 5
- Modifiers:
- Numbers: +1
- Recent wars: 0
- Penalties: 0
- Government strength: +5
- Unity bonus: 0
- Fronts:
- Result: +41
Result: +37 to Illinois
Battle of Fayette[]
- Illinois(Attacker)
- Nations: Illinois (L)
- Tiers: +35
- Military: +20
- Economic: +15
- Population: +13 (13,000,000)
- Location: +10
- Modifiers:
- Numbers: +15
- Recent wars: 0
- Penalties: 0
- Government strength: +5
- Unity bonus: 0
- Fronts: 0
- Result: +78
- Missouri (Defender)
- Nations: Missouri (L)
- Tiers: +24
- Military: +15
- Economic: +9
- Population: +6 (6,000,000)
- Location: 5
- Modifiers:
- Numbers: +1
- Recent wars: 0
- Penalties: 0
- Government strength: +5
- Unity bonus: 0
- Fronts:
- Result: +41
Result: +37 to Illinois
Discussion[]
Invasion of Alabama[]
Battle of Mobile[]
- Florida (Attacker)
- Nations: Florida (L)
- Tiers: +40
- Military: +25
- Economic: +15
- Population: +28.75 (20,000,000)
- Location: +5 (Major City)
- Modifiers: +0
- Numbers: +50 (250,000 ~ Floridan Military)
- Recent Wars: +0
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: +0
- Total: 128.75
- Alabama (Defender)
- Nations: Alabama (L)
- Tiers: +29
- Military: +20
- Economic: +9
- Population: +5 (5,000,000)
- Location: +10 (Major City)
- Modifiers: +0
- Numbers: +25 (125,000 ~ Alabaman Military)
- Recent Wars: +0
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: +0
- Total: 74
Battle of Montgomery[]
- Florida (Attacker)
- Nations: Florida (L)
- Tiers: +40
- Military: +25
- Economic: +15
- Population: +28.75 (20,000,000)
- Location: +0 (Capital City)
- Modifiers: +0
- Numbers: +50 (250,000 ~ Floridan Military)
- Recent Wars: +0
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: +0
- Total: 123.75
- Alabama (Defender)
- Nations: Alabama (L)
- Tiers: +29
- Military: +20
- Economic: +9
- Population: +5 (5,000,000)
- Location: +15 (Capital City)
- Modifiers: +0
- Numbers: +25 (125,000 ~ Alabaman Military)
- Recent Wars: +0
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: +0
- Total: 79
Battle of Birmingham[]
- Florida (Attacker)
- Nations: Florida (L)
- Tiers: +40
- Military: +25
- Economic: +15
- Population: +28.75 (20,000,000)
- Location: +5 (Major City)
- Modifiers: +0
- Numbers: +50 (250,000 ~ Floridan Military)
- Recent Wars: +0
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: +0
- Total: 128.75
- Alabama (Defender)
- Nations: Alabama (L)
- Tiers: +29
- Military: +20
- Economic: +9
- Population: +5 (5,000,000)
- Location: +10 (Major City)
- Modifiers: +0
- Numbers: +25 (125,000 ~ Alabama Military)
- Recent Wars: +0
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: +0
- Total: 74
Battle of Huntsville []
- Florida (Attacker)
- Nations: Florida (L)
- Tiers: +40
- Military: +25
- Economic: +15
- Population: +28.75 (20,000,000)
- Location: +5 (Major City)
- Modifiers: +0
- Numbers: +50 (250,000 ~ Floridan Military)
- Recent Wars: +0
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: +0
- Total: 128.75
- Alabama (Defender)
- Nations: Alabama (L)
- Tiers: +29
- Military: +20
- Economic: +9
- Population: +5 (5,000,000)
- Location: +10 (Major City)
- Modifiers: +0
- Numbers: +25 (125,000 ~ Alabama Military)
- Recent Wars: +0
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: +0
- Total: 74
Discussion[]
I'll check the math out later, but causlities is Florida:29.96% of manpower sent Alabama:60.93% of sent manpower. -Edge
Californian Counter Invasion of Washington[]
Battle of Seattle []
California[]
- Nations Per Side: California (L)
- War Tier score: +40
- Population: +37.5
- Location: +5
- Modifiers: -6
- Numbers: +20 (100,000 troops) +66.667 (1,000 ships)= +86.667
- Recent Wars: 0
- Gov Strength: 100%=+5
- Regional Bonus: 0
- Multiple Fronts: -10
- Total: +158.667
Washington[]
- Nations Per Side: Washington (L)
- War Tier Score:+29
- Population:+7
- Location:+10 (Major city)
- Numbers:+11.2
- Recent Wars:0
- Vassals:0
- Gov Strength: 100%=+5
- Regional Bonus:0
Total:56.2
Result: []
Decisive Californian victory, Seattle is captured.
Battle of SeaTac (Airport)[]
California[]
Nations Per Side: California (L)
War Tier Score: +40
Population: +37.25
Location: +10 (Minor city)
Numbers: +20 (100,000 troops)
Gov Strength: 94% = +5
Recent Wars: 0
Regional Bonus: 0
Total: 112.25
Washington[]
Nations Per Side; Washington (L)
War Tier Score: +29
Population: +7
Location: +5
Numbers: +11.2 (56,000 troops)
Gov Strength: 88%= +5
Recent Wars: 0
Regional Bonus: 0
Total: 52.2
Battle of Kent=[]
California[]
Nations Per Side: California (L)
War Tier Score: +40
Population: +37.25
Location: +10 (Minor city)
Numbers: +20 (100,000 troops)
Gov Strength: 100% = +5
Recent Wars: 0
Regional Bonus: 0
Total: 112.25
Washington[]
Nations Per Side; Washington (L)
War Tier Score: +29
Population: +7
Location: +5
Numbers: +11.2 (56,000 troops)
Gov Strength: 82%= +5
Recent Wars: 0
Regional Bonus: 0
Total: 52.2
Battle of Tacoma []
California[]
Nations Per Side: California (L)
War Tier Score: +40
Population: +37.25
Location: +10 (Minor city)
Numbers: +20 (100,000 troops)
Gov Strength: 100% = +5
Recent Wars: 0
Regional Bonus: 0
Total: 112.25
Washington[]
Nations Per Side; Washington (L)
War Tier Score: +29
Population: +7
Location: +5
Numbers: +11.2 (56,000 troops)
Gov Strength: 76%= +5
Recent Wars: 0
Regional Bonus: 0
Total: 52.2
Battle of Olympia []
California[]
Nations Per Side: California (L)
War Tier Score: +40
Population: +37.25
Location: 0 (Capital)
Numbers: +20 (100,000 troops)
Gov Strength: 100% = +5
Recent Wars: 0
Regional Bonus: 0<
Total: 102.25
Washington[]
Nations Per Side; Washington (L)
War Tier Score: +29
Population: +70%= +5
Location: +15<
Numbers: +11.2 (56,000 troops)
Gov Strength: 94%= +5
Recent Wars: 0
Regional Bonus: 0
Total: 62.2
Battle of Vancouver (2027)[]
CaliforniaEdit[]
- Nations Per Side: California (L)
- War Tier score: +40
- Population: +37.5
- Location: +5
- Modifiers: 0
- Numbers: +20 (100,000 troops)
- Recent Wars: 0
- Gov Strength: 100%=+5
- Regional Bonus: 0
- Multiple Fronts: -10
- Total: 97.25
WashingtonEdit[]
- Nations Per Side: Washington (L)
- War Tier Score:+29
- Population:+7
- Location:+10 (Major city)
- Numbers:+11.2
- Recent Wars:0
- Vassals:0
- Gov Strength: 100%=+5
- Regional Bonus:0
Total:56.2
Result: Vancouver is captured by California, The People's Republic of Washington capituluates and goes under Californian occupation, thus all of Washington's victory points go to California.
Texan Occupation of New Mexico[]
Battle of Santa Fe (2026)[]
Attacker (Texas)
- Nations: Texas (L)
- War Points: 40
- Military: 25
- Economic: 15
- Population: 26
- Location: 0
- Modifiers: -8
- Numbers: 22
- Recent Wars: 0
- Gov Strength: 100% = 5
- Unity: 0
- Result: 125
Defender (New Mexico)
- Nations: New Mexico (L)
- War Points: 13
- Military: 10
- Economic: 3
- Population: 2
- Location: 15
- Modifiers: 0
- Numbers: 5.2
- Recent Wars: 0
- Gov Strength: 100% = 5
- Unity: 0
- Result: 40.2
Battle Result/Casualties:
Battle of Albuquerque (2026)[]
Attacker (Texas)
- Nations: Texas (L)
- War Points: 40
- Military: 25
- Economic: 15
- Population: 26
- Location: 5
- Modifiers: -8
- Numbers: 22
- Recent Wars: 0
- Gov Strength: 100% = 5
- Unity: 0
- Result: 130
Defender (New Mexico)
- Nations: New Mexico (L)
- War Points: 13
- Military: 10
- Economic: 3
- Population: 2
- Location: 10
- Modifiers: 0
- Numbers: 5.2
- Recent Wars: 0
- Gov Strength: 100% = 5
- Unity: 0
- Result: 35.2
Battle Result/Casualties:
Battle of Roswell (2026)[]
Attacker (Texas)
- Nations: Texas (L)
- War Points: 40
- Military: 25
- Economic: 15
- Population: 26
- Location: 10
- Modifiers: -8
- Numbers: 22
- Recent Wars: 0
- Gov Strength: 100% = 5
- Unity: 0
- Result: 135
Defender (New Mexico)
- Nations: New Mexico (L)
- War Points: 13
- Military: 10
- Economic: 3
- Population: 2
- Location: 5
- Modifiers: 0
- Numbers: 5.2
- Recent Wars: 0
- Gov Strength: 100% = 5
- Unity: 0
- Result: 30.2
Battle Result/Casualties:
Discussion[]
I probably messed this up somehow. Toby2: THEY CALL ME Mr. Awesome!!! 23:53, October 1, 2016 (UTC)
Texas collapses, but loses 53.21% of their manpower. New Mexico loses 83.10% of their manpower.#BRINGBACK THESQUIRREL
Virgianian invasion of South Carolina[]
Battle of Charleston[]
Virginia[]
- War Tier:37
- Population:+8
- Location:+5
- Mods:-6
- Numbers:7
- Gov Strength:+5
Total:56
South Carolina[]
- War Tier:16
- Population:+5
- Location:+10
- Numbers:+4
- Gov:+5
Total:40
Battle of Georgetown[]
Virginia[]
- War Tier:37
- Population:+8
- Location:+10
- Mods:-6
- Numbers:7
- Gov Strength:+5
Total:61
South Carolina[]
- War Tier:16
- Population:+5
- Location:+5
- Numbers:+4
- Gov:+5
Total:35
Battle of Myrtle Beach[]
Virginia[]
- War Tier:37
- Population:+8
- Location:+10
- Mods:-6
- Numbers:7
- Gov Strength:+5
Total:61
South Carolina[]
- War Tier:16
- Population:+5
- Location:+5
- Numbers:+4
- Gov:+5
Total:35
Result[]
- Virginia loses 23.40%
- South Carolina loses 33.76%
Virginia collapses South Carolina.
Door Peninsula War[]
Battle of Sheboygan[]
Michigan[]
- Tiers: +24
- Population: +10
- Location: +10
- Numbers: +3
- Government:+5
- Total:52
Wisconsin[]
- Tiers: +19
- Population: +6
- Location: +5
- Numbers: +2
- Government: +5
- Total:37
Battle of Manitowoc[]
Michigan[]
- Tiers: +24
- Population: +10
- Location: +10
- Numbers: +3
- Government:+5
- Total:52
Wisconsin[]
- Tiers: +19
- Population: +6
- Location: +5
- Numbers: +4
- Government: +5
- Total:37
Battle of Oconto[]
Michigan[]
- Tiers: +24
- Population: +10
- Location: +10
- Numbers: +3
- Government:+5
- Total:52
Wisconsin[]
- Tiers: +19
- Population: +6
- Location: +5
- Numbers: +4
- Government: +5
- Total:37
Republican Invasion of Georgia[]
Southern Front[]
Battle of Valdosta (2027)[]
- Republic of America (Attacker)
- Nations: Florida (L)
- Tiers: +40
- Military: +25
- Economic: +15
- Population: +47.5 (25,000,000)
- Location: +10 (Minor City)
- Modifiers: +0
- Numbers: +50 (250,000 ~ Republican Military)
- Recent Wars: -3
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: -10
- Total: 139.5
- Georgia (Defender)
- Nations: Georgia (L)
- Tiers: +32
- Military: +20
- Economic: +12
- Population: +10 (10,000,000)
- Location: +5 (Minor City)
- Modifiers: +0
- Numbers: +30 (150,000 ~ Georgian Military)
- Recent Wars: +0
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: -10
- Total: 72
Battle of Savannah (2027)[]
- Republic of America (Attacker)
- Nations: Florida (L)
- Tiers: +40
- Military: +25
- Economic: +15
- Population: +47.5 (25,000,000)
- Location: +5 (Major City)
- Modifiers: +0
- Numbers: +50 (250,000 ~ Republican Military)
- Recent Wars: -3
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: -10
- Total: 134.5
- Georgia (Defender)
- Nations: Georgia (L)
- Tiers: +32
- Military: +20
- Economic: +12
- Population: +10 (10,000,000)
- Location: +10 (Major City)
- Modifiers: +0
- Numbers: +30 (150,000 ~ Georgian Military)
- Recent Wars: +0
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: -10
- Total: 77
Battle of Augusta (2028)[]
- Republic of America (Attacker)
- Nations: Florida (L)
- Tiers: +40
- Military: +25
- Economic: +15
- Population: +47.5 (25,000,000)
- Location: +5 (Major City)
- Modifiers: +0
- Numbers: +50 (250,000 ~ Republican Military)
- Recent Wars: -3
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: -10
- Total: 134.5
- Georgia (Defender)
- Nations: Georgia (L)
- Tiers: +32
- Military: +20
- Economic: +12
- Population: +10 (10,000,000)
- Location: +10 (Major City)
- Modifiers: +0
- Numbers: +30 (150,000 ~ Georgian Military)
- Recent Wars: +0
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: -10
- Total: 77
Western Front[]
Battle of Columbus (2027)[]
- Republic of America (Attacker)
- Nations: Florida (L)
- Tiers: +40
- Military: +25
- Economic: +15
- Population: +47.5 (25,000,000)
- Location: +5 (Major City)
- Modifiers: +0
- Numbers: +45 (225,000 ~ Republican Military)
- Recent Wars: -3
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: -10
- Total: 129.5
- Georgia (Defender)
- Nations: Georgia (L)
- Tiers: +32
- Military: +20
- Economic: +12
- Population: +10 (10,000,000)
- Location: +10 (Major City)
- Modifiers: +0
- Numbers: +20 (100,000 ~ Georgian Military)
- Recent Wars: +0
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: -10
- Total: 67
Battle of Dalton (2027)[]
- Republic of America (Attacker)
- Nations: Florida (L)
- Tiers: +40
- Military: +25
- Economic: +15
- Population: +47.5 (25,000,000)
- Location: +10 (Minor City)
- Modifiers: +0
- Numbers: +45 (225,000 ~ Republican Military)
- Recent Wars: -3
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: -10
- Total: 134.5
- Georgia (Defender)
- Nations: Georgia (L)
- Tiers: +32
- Military: +20
- Economic: +12
- Population: +10 (10,000,000)
- Location: +5 (Minor City)
- Modifiers: +0
- Numbers: +20 (100,000 ~ Georgian Military)
- Recent Wars: +0
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: -10
- Total: 62
Battle of Rome (2027)[]
- Republic of America (Attacker)
- Nations: Florida (L)
- Tiers: +40
- Military: +25
- Economic: +15
- Population: +47.5 (25,000,000)
- Location: +10 (Minor City)
- Modifiers: +0
- Numbers: +40 (225,000 ~ Republican Military)
- Recent Wars: -3
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: -10
- Total: 134.5
- Georgia (Defender)
- Nations: Georgia (L)
- Tiers: +32
- Military: +20
- Economic: +12
- Population: +10 (10,000,000)
- Location: +5 (Minor City)
- Modifiers: +0
- Numbers: +20 (100,000 ~ Georgian Military)
- Recent Wars: +0
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: -10
- Total: 62
Battle of Atlanta (2028)[]
- Republic of America (Attacker)
- Nations: Florida (L)
- Tiers: +40
- Military: +25
- Economic: +15
- Population: +47.5 (25,000,000)
- Location: +0 (Capital City)
- Modifiers: +0
- Numbers: +45 (220,000 ~ Republican Military)
- Recent Wars: -3
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: -10
- Total: 124.5
- Georgia (Defender)
- Nations: Georgia (L)
- Tiers: +32
- Military: +20
- Economic: +12
- Population: +10 (10,000,000)
- Location: +15 (Capital City)
- Modifiers: +0
- Numbers: +20 (100,000 ~ Georgian Military)
- Recent Wars: +0
- Penalties: +0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: -10
- Total: 82
Discussion[]
Since I'm invading Georgia from the South and the West, I divided their 250k army along 60-40% lines, sending 60% to the South where I have more troops and 40% to where I have lesser. Edge can readjust the concentration if he wants to tho. Anyways, yeah.. and since its two fronts, I decided to give both of us a -10
Even if I assume this to be a march, you are over your maximum manpower because of casualties from the last war. #BRINGBACK THESQUIRREL
I'll discuss it with you on chat if I see you. Until then, I'll explain.. This isn't technically a march I suppose.. I mean, it is but thats primarily only for each front individually. Anyways, so as far as my military size is concerned, here sthe thing.
Florida could originally raise 500,000 men. I sent half of those men, roughly 250,000 men to invade Alabama. I suffered some casualities which reduced those 250,000 men to 175,000 men. However, with the conquest of Alabama, I now have an all new manpool to recruit men from and taking that into consideration, those 175,000 then increased to 225,000. Now that means that I would have 225,000 in Alabama raised and 250,000 still in reserves in Florida. I raise the Floridan reserves and with both of them together, I launched a joint assault upon Southern and Western Georgia.
Basically, now I am sending 250,000 from Florida to invade Southern Georgia and 225,000 from Alabama to invade Western Florida. This would mean that Georgia would have to split its forces to fight at each front, so I decided to split their force 60-40 with 150,000 going to the Southern front and 100,000 going to the Western front. Hope that solves the issue {{SUBST:RimpSig}} 16:30, October 3, 2016 (UTC)
I did not realize that you only sent half in Alabama. #BRINGBACK THESQUIRREL 05:09, October 4, 2016 (UTC)
Virginan Invasion of North Carolina[]
Battle of Fort Fisher State (1st Battle on March)[]
Virginia[]
- War Tier: 37
- Population:+13
- Location:+10
- Recent Wars:-3
- Mods:-6
- Troops:+10
- Gov Strength: 5
Total:66
North Carolina[]
- War Tier:+27
- Population:+9
- Location:+5
- Troops:+8
- Gov Strength:5
Total:54
Battle of Bolivia (2nd Battle on March)[]
Virginia[]
- War Tier: 37
- Population:+13
- Location:+10
- Recent Wars:-3
- Mods:0
- Troops:+10
- Gov Strength: 5
Total:72
North Carolina[]
- War Tier:+27
- Population:+9
- Location:+5
- Troops:+8
- Gov Strength:5
Total:54
Battle of Route 85 (1st battle of the March)[]
Virginia[]
- War Tier: 37
- Population:+13
- Location:+15
- Recent Wars:-3
- Mods:0
- Troops:+10
- Gov Strength: 5
Total:71
North Carolina[]
- War Tier:+27
- Population:+9
- Location:+0
- Troops:+8
- Gov Strength:5
Total:49
Battle of Route 77 (1st Battle of the March)[]
Virginia[]
- War Tier: 37
- Population:+13
- Location:+10
- Recent Wars:-3
- Mods:
- Troops:+10
- Gov Strength: 5
Total:71
North Carolina[]
- War Tier:+27
- Population:+9
- Location:+5
- Troops:+8
- Gov Strength:5
Total:54
Battle of Fort Religah (1st battle of the March)[]
Virginia[]
- War Tier: 37
- Population:+13
- Location:+10
- Recent Wars:-3
- Mods:
- Troops:+10
- Gov Strength: 5
Total:66
North Carolina[]
- War Tier:+27
- Population:+9
- Location:+5
- Troops:+8
- Gov Strength:5
Total:54
Counter Attack on Route 77[]
North Carolina[]
- War Tier:+27
- Population:+9
- Location:+5
- Troops:+8
- Gov Strength:5
Total:54
Virginia[]
- War Tier: 37
- Population:+13
- Location:0
- Recent Wars:-3
- Mods:-0
- Troops:+10
- Gov Strength: 5
Total:62
- Counter Attack Repealed.
Counter Attack on Route 85[]
North Carolina[]
- War Tier:+27
- Population:+9
- Location:+5
- Troops:+8
- Gov Strength:5
Total:54
Virginia[]
- War Tier: 37
- Population:+13
- Location:0
- Recent Wars:-3
- Mods:0
- Troops:+6
- Gov Strength: 5
Total:62
- Counter Attack Repealed.
Battle of Charlotte[]
Virginia[]
- War Tier: 37
- Population:+13
- Location:+5
- Recent Wars:-3
- Mods:0
- Troops:+40
- Gov Strength: 5
Total:97
North Carolina[]
- War Tier:+27
- Population:+9
- Location:+10
- Troops:+29
- Gov Strength:5
Total:80
Battle of Concord[]
Virginia[]
- War Tier: 37
- Population:+13
- Location:+10
- Recent Wars:-3
- Mods:0
- Troops:+40
- Gov Strength: 5
Total:102
North Carolina[]
- War Tier:+27
- Population:+9
- Location:+5
- Troops:+29
- Gov Strength:5
Total:80
Battle of Salisbury[]
Virginia[]
- War Tier: 37
- Population:+13
- Location:+10
- Recent Wars:-3
- Mods:0
- Troops:+40
- Gov Strength: 5
Total:102
North Carolina[]
- War Tier:+27
- Population:+9
- Location:+10
- Troops:+29
- Gov Strength:5
Total:80
Result[]
North Carolina Collapses.
Discussion[]
Fixed a few errors in the first year and added the second year. Since she explicitly stated she was defending her Northern Border, I assumed the only 2 counter attacks being launched where the two that would be in the north. Since her defenders are in the north not in the south, The invasion of Nashville will not have the bulk of the military
Subjugation of Tennessee[]
Battle of Memphis[]
Mississippi[]
- War Tier: +13
- Population: +6
- Location: +5
- Recent Wars: -4
- Mods: 0
- Troops: +23.2
- Gov Strength: +5
Total: 48.2
Tennessee[]
- War Tier: +14
- Population: +6.6
- Location: +10
- Troops: +16.5
- Gov Strength: +5
Total: 42.1
Battle of Jackson[]
Mississippi[]
- War Tier: +13
- Population: +6
- Location: +10
- Recent Wars: -4
- Mods: 0
- Troops: +23.2 (118,332 troops)
- Gov Strength: +5
Total: 53.2
Tennessee[]
- War Tier: +14
- Population: +6.6
- Location: +5
- Troops: +16.5
- Gov Strength: +5
Total: 37.1
Battle of Columbia[]
Mississippi[]
- War Tier: +13
- Population: +6
- Location: +10
- Recent Wars: -4
- Mods: 0
- Troops: +23.2
- Gov Strength: +5
Total: 48.2
Tennessee[]
- War Tier: +14
- Population: +6.6
- Location: +5
- Troops: +16.5
- Gov Strength: +5
Total: 37.1
Result[]
Discussion[]
Californian Conquest of Arizona[]
Battle of Quartzsite []
California[]
Nations Per Side: California (L)
War Tier Score: +40
Population: +45.25 (45862000)
Location: +10 (Minor city)
Numbers: +40 (200,000 troops)
Gov Strength: 100% = +5
Recent Wars: -8 (Washington War)
Regional Bonus: 0
Total: 132.25
Arizona []
Nations Per Side: Arizona (L)
War Tier Score: +24
Population: +6
Location: +5
Numbers: +6.731 (36,655 troops)
Gov Strength: 100%= +5
Recent Wars: 0
Regional Bonus: 0
Total: 46.731
Battle of Brenda[]
California[]
Nations Per Side: California (L)
War Tier Score: +40
Population: +45.25
Location: +10 (Minor city)
Numbers: +40 (200,000 troops)
Gov Strength: 100% = +5
Recent Wars: -8 (Washington War)
Regional Bonus: 0
Total: 132.25
Arizona []
Nations Per Side: Arizona (L)
War Tier Score: +24
Population: +6
Location: +5
Numbers: +6.731 (36,655 troops)
Gov Strength: 100%= +5
Recent Wars: 0
Regional Bonus: 0
Total: 46.731
Battle of Glendale Edit[]
CaliforniaEdit[]
Nations Per Side: California (L)
War Tier Score: +40
Population: +45.25
Location: +10 (Minor city)
Numbers: +40 (200,000 troops)
Gov Strength: 100% = +5
Recent Wars: -8 (Washington War)
Regional Bonus: 0
Total: 132.25
Arizona Edit[]
Nations Per Side: Arizona (L)
War Tier Score: +24
Population: +6
Location: +5
Numbers: +6.731 (36,655 troops)
Gov Strength: 100%= +5
Recent Wars: 0
Regional Bonus: 0
Total: 46.731
Battle of PheonixEdit[]
CaliforniaEdit[]
Nations Per Side: California (L)
War Tier Score: +40
Population: +45.25
Location: +0 (Capital)
Numbers: +40 (200,000 troops)
Gov Strength: 100% = +5
Recent Wars: -8 (Washington War)
Regional Bonus: 0
Total: 122.25
Arizona Edit[]
Nations Per Side: Arizona (L)
War Tier Score: +24
Population: +6
Location: +15 (Capital)
Numbers: +6.731 (36,655 troops)
Gov Strength: 100%= +5
Recent Wars: 0
Regional Bonus: 0
Total: 56.731
Battle of ScottsdaleEdit[]
CaliforniaEdit[]
Nations Per Side: California (L)
War Tier Score: +40
Population: +45.25
Location: +10 (Minor city)
Numbers: +40 (200,000 troops)
Gov Strength: 100% = +5
Recent Wars: -8 (Washington War)
Regional Bonus: 0
Total: 132.25
Arizona Edit[]
Nations Per Side: Arizona (L)
War Tier Score: +24
Population: +6
Location: +5
Numbers: +6.731 (36,655 troops)
Gov Strength: 100%= +5
Recent Wars: 0
Regional Bonus: 0
Total: 46.731
Result: All 5 victory points are conquered by California, Arizona is conquered by Californa and CA gets all of AZ's VPs.
New England Invasion of Rhode Island[]
Battles of Providence and Newport Military Power
Mass T3 +10
Rhode Island T5 +5
Defender: Rhode Island
Capital +15
Near Coastline +5
Stable Gov +5
Attacker: New England
Capital +0
Near Coastline +5
20,000 Men +4
Stable Gov +5
Economy
Rhode Island +3
New England +12
Total Rhode Island=33 New England=36
Discussion[]
I can't even check this because of how bad it is formated
Royal Minnesota Invasion of North Dakota[]
Note: this invasion commenced before the "LISC" penelty was added, and thus will not be applied.This will be the last algo done without the reforms in place.
Battle of Bismark[]
Minnesota[]
- War Tier:19
- Numbers:+16
- Population:+5
- Location:0
- Recent Wars:0
- Gov:+5
Total:45
North Dakota[]
- War Tier:8
- Numbers:2
- Population:1
- Location:+15
- Recent Wars:0
- Gov:5
Total:31
Result[]
North Dakota collapses.
ASA invasion of Kentucky[]
Battle of Lexington[]
Allied States[]
- War Tier:40
- Population:22.25
- Location:+5
- Troops:6
- Recent Wars:-10
- Gov Strength:5
Total:68.25
Kentucky[]
- War Tier:11
- Population:+4
- Location:+10
- Troops:+3
- Recent Wars:0
- Gov Strength:5
Total:33
Battle of Louisville[]
Allied States[]
- War Tier:40
- Population:22.25
- Location:+5
- Troops:6
- Recent Wars:-10
- Gov Strength:5
Total:68.25
Kentucky[]
- War Tier:11
- Population:+4
- Location:+10
- Troops:+3
- Recent Wars:0
- Gov Strength:5
Total:33
Battle of Frankfort[]
Allied States[]
- War Tier:40
- Population:22.25
- Location:+0
- Troops:6
- Recent Wars:-10
- Gov Strength:5
Total:63.25
Kentucky[]
- War Tier:11
- Population:+4
- Location:+10
- Troops:+3
- Recent Wars:0
- Gov Strength:5
Total:38
Result[]
Kentucky Collapses
Republican-Allied War[]
South Carolina Front[]
Battle of Charleston (2029)[]
- Republic of America (Attacker)
- Nations: Florida (L)
- Tiers: +40
- Military: +25
- Economic: +15
- Population: +35.75 (35,000,000)
- Location: +5 (Major City)
- Modifiers: +0
- Numbers: +26.6 (400,000 ~ Republican Military)
- Recent Wars: -12
- Penalties: -0
- Government Strength: +5
- Unity Bonus: +0
- Fronts: -0
- Total: 103.35
- Allied States of America (Defender)
- Nations: Virginia (L)
- Tiers: +40
- Military: +25
- Economic: +15
- Population: +22.25 (25,000,000)
- Location: +10 (Major City)
- Modifiers:
- Numbers: fill it up boi
- Recent Wars: -10
- Penalties: -0
- Government Strength: +5
- Unity Bonus: +0
- Fronts: -10 (Allied Invasion of Kentucky)
- Total: 57.25 (without army number)
Results[]
Battle of Georgetown (2029)[]
- Republic of America (Attacker)
- Nations: Florida (L)
- Tiers: +40
- Military: +25
- Economic: +15
- Population: +35.75 (35,000,000)
- Location: +10 (Minor City)
- Modifiers: +0
- Numbers: +26.6 (400,000 ~ Republican Military)
- Recent Wars: -12
- Penalties: -0
- Government Strength: +5
- Unity Bonus: +0
- Fronts: -0
- Total: 108.35
- Allied States of America (Defender)
- Nations: Virginia (L)
- Tiers: +40
- Military: +25
- Economic: +15
- Population: +22.25 (25,000,000)
- Location: +5 (Minor City)
- Modifiers:
- Numbers: fill it up boi
- Recent Wars: -10
- Penalties: -0
- Government Strength: +5
- Unity Bonus: +0
- Fronts: -10 (Allied Invasion of Kentucky)
- Total: 52.25 (without army number)
Results[]
Battle of Myrtle Beach (2029)[]
- Republic of America (Attacker)
- Nations: Florida (L)
- Tiers: +40
- Military: +25
- Economic: +15
- Population: +35.75 (35,000,000)
- Location: +10 (Minor City)
- Modifiers: +0
- Numbers: +26.6 (400,000 ~ Republican Military)
- Recent Wars: -12
- Penalties: -0
- Government Strength: +5
- Unity Bonus: +0
- Fronts: -0
- Total: 108.35
- Allied States of America (Defender)
- Nations: Virginia (L)
- Tiers: +40
- Military: +25
- Economic: +15
- Population: +22.25 (25,000,000)
- Location: +5 (Minor City)
- Modifiers:
- Numbers: fill it up boi
- Recent Wars: -10
- Penalties: -0
- Governemnt Strength: +5
- Unity Bonus: +0
- Fronts: -10 (Allied Invasion of Kentucky)
- Total: 52.25 (without army number)
New England and FSA Invasion of Connecticut[]
Battle of Hartford[]
Defender (Connecticut)
At Capital +15
War Score +5
Gov Stability +5
Total is 25
Attacker (New England)
At Capital +0
War Score +20
Gov Stability +5
75,000 men + 5
Total is 30
Result is New England victory
Battle of Colchester[]
Defender (Connecticut)
Major City +10
Gov Stability +5
War Score +5
Total is 20
Attacker (New England)
Major City +5
Gov Stability +5
War Score +20
75,000 men +5
Total is 35
Result is a New England victory
Battle of New London[]
Defender (Connecticut)
Minor City +5
Gov Stability +5
War Score +5
Total is 15
Attacker (New England)
Minor City + 10
Gov Stability +5
War Score +20
75,000 troops +5
Total is 40
Result is a New England victories in all 3 battles
Results[]
Discussion[]
2nd Cascadian War[1][]
2nd Battle of Portland (2029)[]
California-Washington-ArizonaEdit[]
- Nations Per Side: California-Washington (L)
- War Tier Score:+40
- Population:+47 (52,593,000)
- Location:+5 (Major city)
- Numbers:+10 (150,000)
- Recent Wars:-4 (Arizona, Washington)
- Vassals:0
- Gov Strength: 96%=+5
- Regional Bonus:0
Total:+102
Casulties: 150,000 x .15=22500
150,000 -22,500= 127500
Oregon[]
- Nations Per Side: Oregon (L)
- War Tier Score:+24
- Population:+4
- Location:+10
- Numbers:+1.05867 (+15,880)
- Recent Wars:-4 (Washington War)
- Vassals:0
- Gov Strength:100%=+5
- Regional Bonus:0
- Lion's in sheep clothing 40 x .4= 16
- 40+16= 56.0821333334
Total: 56.0821333334
Casulties: +15,800 x .50= 7,900
15,800 - 7,900 = 7,900
2nd Battle of St Helen's (2029)Edit[]
CWA[]
- Nations Per Side: California-Washington (L)
- War Tier Score:40
- Population:+47
- Location:+10
- Numbers:+10
- Recent Wars:-4
- Vassals:0
- Gov Strength: 100%=+5
- Regional Bonus:0
Total:108
Oregon[]
- Nations Per Side: Oregon (L)
- War Tier Score:24
- Population:4
- Location:+5
- NUmbers:+2
- Recent Wars:0
- Vassals:0
- Gov Strength:100%=+5
- Regional Bonus:0
Total:56
2nd Battle of Umattila (2029)[]
CWA[]
- Nations Per Side: CWA
- War Tier Score:29
- Population:+7
- Location:+5
- Numbers:+4.8
- Recent Wars:0
- Vassals:0
- Gov Strength: 100%=+5
- Regional Bonus:0
Total:
OregonEdit[]
- Nations Per Side: Oregon (L)
- War Tier Score:24
- Population:4
- Location:+10
- NUmbers:+2
- Recent Wars:0
- Vassals:0
- Gov Strength:100%=+5
- Regional Bonus:0
Total:53
2nd Battle of Irrigon (2029)[]
CWAEdit[]
- Nations Per Side: Washington (L) Califronia (M)
- War Tier Score:29
- Population:+7
- Location:+5
- Numbers:+4.8
- Recent Wars:0
- Vassals:0
- Gov Strength: 100%=+5
- Regional Bonus:0
Total:50.8
OregonEdit[]
- Nations Per Side: Oregon (L)
- War Tier Score:24+8
- Population:4
- Location:+10
- NUmbers:+2
- Recent Wars:0
- Vassals:0
- Gov Strength:100%=+5
- Regional Bonus:0
Total:53
2nd Battle of Columbia City (2029)[]
CWAEdit[]
- Nations Per Side: Washington (L)
- War Tier Score:29
- Population:+7
- Location:+5
- Numbers:+4.8
- Recent Wars:0
- Vassals:0
- Gov Strength: 100%=+5
- Regional Bonus:0
Total:50.8
OregonEdit[]
- Nations Per Side: Oregon (L) California (M)
- War Tier Score:24+8
- Population:4
- Location:+10
- NUmbers:+2
- Recent Wars:0
- Vassals:0
- Gov Strength:100%=+5
- Regional Bonus:0
Total:53
Result[]
- 1 victory for Washington.
Discussion[]
Pennsylvanian Invasion of Ohio[]
Battle of Cleveland (2031)[]
Pennsylvania (Desicive Victory)[]
- Nations Per Side: Pennsylvania (L)
- War Tier Score: +37
- Population:+5
- Location:+5
- Numbers:+33
- Recent Wars:0
- Vassals:0
- Gov Strength: +5
- Regional Bonus:0
Total: 85
Ohio (Defeated)[]
- Nations Per Side: Ohio (L)
- War Tier Score: +22
- Population: +5
- Location:+10
- Numbers:+20
- Recent Wars:0
- Vassals:0
- Gov Strength: +5
- Regional Bonus:0
Total: 62
First Battle of Colombus (2031)[]
Pennsylvania (Indecisive Victory)[]
- Nations Per Side: Pennsylvania (L)
- War Tier Score: +37
- Population:+5
- Location:+0
- Numbers:+22.4
- Recent Wars:0
- Vassals:0
- Gov Strength: +5
- Regional Bonus:0
Total: 69.4
Ohio (Defeated)[]
- Nations Per Side: Ohio (L)
- War Tier Score: +22
- Population: +5
- Location:+15
- Numbers:+14
- Recent Wars:0
- Vassals:0
- Gov Strength: +5
- Regional Bonus:0
Total: 61
Result[]
- 1 Descisive, 1 Total and 1 Inconclusive Pennsylvanian Victories. Out of Pennsylvania's 500,000 sent as a expiditionary force, 336,000 survive. Out of Ohio's initial 600,000 defense force, 210,000 remain. Pennsylvania occupies both Mansfield and Cleveland. Pennsylvania occupies the metropolitan area of Colombus, but the capital proper remains in Ohioian control.
Discussion[]
Uhhh Penns max manpower is 260,000, unless you have taken territory I am unaware of. Ohios is 240,000, under the algo for NPC rules they would only deploy 120,000. Also you deleted your own battle or something since there have only been 2 done. Child. Save yourself. ~Edge
Ohion War[]
Battle of Toledo[]
Michigan[]
Ohio[]
Michigan Invasion of Minnesota[]
Battle of Saint Paul (Decisive Michigan Victory)[]
Michigan[]
Tiers: +32
Population: +15
Location: 0
Numbers: +13
Government: +5
Total: 65
Minnesota[]
Tiers: +19
Population: +5
Location: +15
Numbers: +5
Governemnt: +5
Total: 49
Battle of Duluth (Total Michigan Victory)[]
Michigan[]
Tiers: +32
Population: +15
Location: +5
Numbers: +13
Governmment: +5
Total: 70
Minnesota[]
Tiers: +19
Population: +5
Location: +10
Numbers: +5
Government: +5
Total: 44
Battle of Minneaoplis (Total Michigan Victory)[]
Michigan[]
Tiers: +32
Population: +15
Location: +5
Numbers: +13
Government: +5
Total: 70
Minnesota[]
Tiers: +19
Population: +5
Location: +10
Numbers: +5
Government: +5
Total: 44
Year 2[]
Battle of Rochester[]
Michigan[]
Tiers: +32
Population: +15
Location: +5
Numbers: +13
Government: +5
Total: 70
Minnesota[]
Tiers: +19
Population: +5
Location: +10
Numbers: +5
Government: 0
Total: 35
Battle of Brainerd[]
Michigan[]
Tiers: +32
Population: +15
Location: +10
Numbers: +13
Government: +5
Total: 75
Minnesota[]
Tiers: +19
Population: +5
Location: +5
Numbers: +5
Government: 0
Total: 34
Result:[]
Minnesota collapses in the face of Michigander technological might.
ASA Invasion of Ohio[]
I will have this done tommorow sorry. ~Edge