FANDOM


AlgorithmEdit

Location:Edit

  • Defending Nation: +10
  • On Border: +8
  • City near border +6
  • No former presence, core of army away from battle: +0

PowerEdit

Land is always applicable, Navy is only applicable when an attack on the coast is made. Air attacks must be plausible, if you have no air bases in the region you can't use it.

  • Large aerial assault capability +3.5
  • Large naval assault capability + 3.5
  • Large land assault capability +3.5
  • Medium aerial assault capability +3 (if enemy has no aerial power) +2 (if the enemy has aerial power)
  • Medium naval assault capability +3 (if the enemy has no naval power) +2 (if the enemy has their navy stationed in or around the location)
  • Medium land capability +3 (if three or more times larger than enemy) +2 (if less than three times larger than enemy)
  • Small aerial/naval/land capability: +1
  • Land, aerial, and naval is compounded. If you have large naval, medium air, and medium land, your score is 9 or 7. You cannot have medium aerial and large aerial at the same time.
  • Power is averaged in a coalition war.
  • Power is a multipler for development.

TiersEdit

Tier 1Edit

  • England/Brittania
  • France
  • Japan
  • Iberia
  • No More than 5 tier one nations at once, also this is Out of character knowledge, I don't want to see tiers mentioned in game.

Tier 2Edit

  • Louisianne
  • Germany
  • Scandinavia
  • Morocco
  • Federation of America
  • Russia
  • No more than 7 tier two nations at once

Tier 3Edit

  • Jerusulem
  • California
  • Cancadia
  • Baltic Empire
  • China

Tier 4Edit

  • Aztecs
  • Peru
  • Maya
  • Mesopotamia
  • Aegypt
  • Turkey
  • South Afrika
  • Confederation of Native States
  • Colombia

TierlessEdit

Any nation not listed above has no tier. 

Points:

  • Tier 1 nations get plus 20
  • Tier2:+15
  • Tier 3:+10
  • Tier 4:+5
  • 1 tier above enemy:+2
  • 2 Tiers above enemy:+4
  • 3 Tiers above enemy:+6
  • 4 Tiers above enemy:+8
  • Tier 1 invading a tierless nation: +10
  • These are subject to change over time, though there are restrictions on movement. To push a nation out of a tier (IE you want to enter tier 1 or 2 but they are full) you need to have a larger economy and be all around better than them.

Power Caps:

Each Tier has caps on its power:

  • Tier 1: No Cap
  • Tier 2: 8.5
  • Tier 3: 6
  • Tier 4: 4
  • Tierless: 3

WMDSEdit

Will be added when they become relevant.

MotiveEdit

  • Economic (Gains land, resource, etc): +4
  • Defending territory not owned by nation more than 20 years: +6
  • Defending territory not part of heartland but held for more than 20 years: + 8
  • Taking territory of similar culture but not part of nation: + 8
  • Aiding an Ally: + 10
  • Pre-emptive Strike: +10
  • Reconquest of core region: + 12
  • Unification: +15
  • Defending Heartland from attack that will not cripple/ destroy nation: + 12
  • Aiding Social/Moral Kinsmen who are being oppressed: + 12
  • Attacking to enforce political hegemony: +14
  • Defending Core/heartland from possibly fatal attack + 16
  • Defending from nuclear armed nation that has a motive over 5 and has not yet used their weaponry: + 16
  • Defending from nuclear armed nation, regardless of motive, that has used said weaponry: + 18
  • Defending from attack that will wipe out nation and culture: + 20
  • Counter attack:+5
  • Modifiers:
  • Non-democratic Government supported by people: + 4
  • Democratic government supported by people: + 5
  • Government not supported by people: -5
  • Troop Morale high (requires motive over 10, chance over 6, and stronger development scores in at least one category): + 10
  • Troop Morale low (any of the above:  lower development scores in all categories, recent war penalty over 16): -10
  • Fighting Guerrilla War: -10 attacker, + 2 defender
  • Implausibility: -4 per implausibility
  • Undergoing revolt: -14
  • No Government:-25
  • Warning: Negative motive scores are possible!!
  • Lead nation's motive, not average.

PopulationEdit

  • Greater than 100 million +30
  • Greater than 50 million +15
  • Greater than 30 million +5
  • Less than 30 million + 2
  • Larger than opponents: + 4
  • 2x size of opponent's: + 5
  • 5x size of opponent's: + 10
  • 10x: +20
  • Every further order of Magnitude (eg 20x, 30x): +30
  • ONLY of the leading nations

LandscapeEdit

Knowledge of landscape: +10 for in one's homeland, +5 for warring in an adjacent nation, -1 for low knowledge of an non-adjacent lands which are on you continent, -10 for no knowledge of a distant realm that is not even on your continent and in polar regions (unless the attacker is also polar) -6.

  • Urban warfare: Attacker -2, Defender +2
  • Storming on to a coastline from the sea or on to an island, the attacker - 4 and defender + gains 5.
  • Storming into a desert, high mountains, or jungle the, attacker -3 and + defender gains 4.
  • Armed expatiation in large extremism climates like Greenland, Niger, Nepal and Amazonia will also be very slow due to logistic and climate problems for any wood-be invader. In this case the defender gets an advantage of +5 and the attacker gets a disadvantage of -6

AlliesEdit

  • Leader Nations: +10 each participating
  • Military aid: + 5 each participating
  • Supplies: + 4 each participating
  • Cultural Support: +2 each participating
  • Vassal: -2 each participating
  • Vassal is an L:-5
  • Withdrawal: - 2 each nation which was participating and then left
  • ex: China (L) Vietnam (M) France (S) Britain (C) Japan (MV) Korea (SV) = 10 + 5 + 3 + 2 + 3 + 1 = 24
  • Please note that Vassals CANNOT give Cultural aid

Recent WarsEdit

Each war in the past 15 years where nation was a...

  • Leader: -8
  • Military aider: -4
  • Supplier: -2

Military, Economic and Infrastructural developmentEdit

Military, economy and Infrastructure can be developed as the game progresses. Each turn you may develop two of the categories. Infrastructure applies only to defenders and is not multipled by power.  Development points last 20 turns each.


NPC development is a bit confusing. NPCs develop in this order: Infrastructure-Military and Infrastructure-Economy, Giving them 10 points in Military and economy and 20 points in Infrastructure. 

Treaty BreakingEdit

Attacker breaks non-aggression pact/treaty: -5

Attacker breaks alliance: -10

Multiple FrontsEdit

  • -20 for fighting on 2 fronts
  • -15 for every front after


The Great WarEdit

Eastern FrontEdit

Russian attack (1908-1909)Edit

RussiaEdit
  • Location:+8
  • Power:
    • Russia:+4.5
    • Poland:+2
  • Tiers:+15
  • Motive:+15-5=10
  • Population: +34
  • Lanscape:+5
  • Allies:Russia (L) East Poland (LV) Britannia (S)=+14
  • Recent Wars:0
  • Military:39
    • Russia: 6*3.25=19.5
    • East Poland:6*3.25=19.5
  • Economy 39

Total:161

GermanyEdit
  • Location:+10
  • Power:4.5 (Averaged Germany's 7 with West Poland's 2)
  • Tiers:22
  • Motive:12+6=18
  • Population:+15
  • Landscape:+10
  • Allies: Germany (L) West Poland (LV) Scandinavia (M) Austria (M)=+20
  • Recent Wars:0
  • Military:31.5
    • Germany: 7*4.5=31.5
    • Poland: 7*4.5=31.5
  • Economy:31.5
  • Multiple Fronts: -20 (For Now)

Total:201

ResultEdit

Germany can repel the attack in 1 year and launch a counter if they wish.

German Counter attack (1909-XXXX)Edit

GermanyEdit
  • Location:+8
  • Power:3.5
    • Germany: 7
    • West Poland 2)
    • Austria:+2
  • Tiers:22
  • Motive:5+6=11
  • Population:+15
  • Landscape:+10-6 (Climate)=4
  • Allies: Germany (L) West Poland (LV)Scandinavia (M)Austria (L)=+15
  • Recent Wars:-24
  • Military:66.5~67
    • Germany;7*3.5=24.5
    • Poland: 7*3.5=24.5
    • Austria: 5*3.5=17.5
  • Economy:63
    • Germany:7*3.5=24.5
    • Poland:7*3.5=24.5
    • Austria:4*3.5=14
  • Multiple Fronts: -55 (For Now)

Total:126

RussiaEdit
  • Location:+10
  • Power:
    • Russia:+4.5
    • Poland:+2
  • Tiers:+15
  • Motive:+12-5=7
  • Population: +34
  • Lanscape:+10+5=15
  • Allies:Russia (L) East Poland (LV)Britannia(S)=+14
  • Recent Wars:-18
  • Military:39
    • Russia: 6*3.25=19.5
    • East Poland:6*3.25=19.5
  • Multiple Fronts
  • Economy 39

Total:140

=ResultEdit

With 3 years of Fighting, the Germans are pushed back

Western FrontEdit

Anglo-Dutch AttackEdit

  • Location:+8
  • Power:5.5
    • England:+7
    • Netherlands:+4
  • Tiers:+20
  • Population:+5
  • Landscape:+5
  • Allies:England (L) Netherlands (L)=+20
  • Recent Wars:0
  • Military:66
    • England:8*5.5=44
    • Dutch:4*5.5=22
  • Economy:66
  • Multiple Fronts:0

Total:190

GermanyEdit

  • Location:+10
  • Power:7
  • Tiers:20
  • Motive:12+6=18
  • Population:+15
  • Landscape:+10
  • Allies: Germany (L)Scandinavia (M)=+15
  • Recent Wars:0
  • MIlitary:49
  • Economy:49
  • Multiple Fronts: -20 (For Now)

Total:173

ResultEdit

Minor Breaks in the German Lines, slight gains made by the Anglo-Dutch Coalition, who take 3% of Germany in a year.

DisscusionEdit

If we win this war, Britannia wants Denmark and Tanzania. Tech, Lord of Rotterdam, Defender of Holland (talk)

Denmark should be independent. Spartian300 (talk) 11:55, October 1, 2014 (UTC)

Jerusalem, you're not even in this war Tech, Lord of Rotterdam, Defender of Holland (talk)

IMO, Denmark wouldn't be okay with you ruling them. Spartian300 (talk) 11:57, October 1, 2014 (UTC) 

But if they get autonomy. I might also just go for the German West Coast Tech, Lord of Rotterdam, Defender of Holland (talk)

No. You aren't getting Denmark. Seeing as Scandi sided with German, Denmark would go free.

Could you guys side me aid? and get russia and greece to attack the Ottomons for me. Spartian300 (talk) 17:51, October 1, 2014 (UTC)

Middle Eastern Thearter Edit

Jerusalem's attack (1909)=Edit

Greater JerusalmeEdit
  • Location:+8
  • Power: Medium Navy, Medium Land:+4
  • Tiers:+10
  • Motive:4+4-4-4=0 (2 turns with implausablities)
  • Poulation:+2
  • Landscape:+5
  • Allies: Jerusalem (L)=+10
  • Recent Wars
  • Military:6*4=24
  • Economy:5*4=20

Total:83

Ottomon EmpireEdit
  • Location:+10
  • Power: Large land, medium navy; 5.5
  • Tiers:+17
  • Motive:12+4=16
  • Population:5+4+10=19
  • Landscape:+10
  • Allies:Ottoman Empire (L)=+10
  • Recent Wars:0
  • MIlitary:5*5.5=27.5
  • Economy:5*5.5=27.5
  • infra;+7

Total:144

ResultEdit

Otties throw the Jerusalem attack back and launch a counter.

DiscussionEdit

Ottomans Counter(1909)Edit

Ottoman EmpireEdit

  • Location:+8
  • Power: Large land, medium navy; 5.5
  • Tiers:+17
  • Motive:5+4=9
  • Population:5+4+10=19
  • Landscape:+5
  • Allies:Ottoman Empire (L)=+10
  • Recent Wars:-8
  • Military:5*5.5=27.5
  • Economy:5*5.5=27.5
  • Multiple Fronts:-35

Total:67

JerusalemEdit

  • Location:+8
  • Power: Medium Navy, Medium Land:+4
  • Tiers:+10
  • Motive:16+4-4-4=12 (2 turns with implausibilities)
  • Poulation:+2
  • Landscape:+5
  • Allies: Jerusalem (L)=+10
  • Recent Wars:-8
  • Military:6*4=24
  • Economy:5*4=20

Total:87

ResultEdit

Standstill in the Middle east.

DiscussionEdit

Maybe I won't. If you aid in multiple fronts for the Ottomans, then I may have a chance. Spartian300 (talk) 20:13, October 1, 2014 (UTC)

Southern Balkans FrontEdit

GreeceEdit
  • Location:+8
  • Power:+2
  • Tiers:+0
  • Motive;10+4=14
  • Population:+2
  • Landscape:+5
  • Allies:Greece (L)=10
  • Recent wars:-0
  • MIlitary:5*2=10
  • Economy:5*2=10
  • Multiple Fronts:-20

Total:41

OttomansEdit
  • Location:+10
  • Power: Large land, medium navy; 5.5
  • Tiers:+15+8
  • Motive:5+4=9
  • Population:5+4+10=19
  • Landscape:+10
  • Allies:Ottoman Empire (L)=+10
  • Recent Wars:-8
  • Multiple Fronts:-35
  • Military:5*5.5=27.5
  • Economy:5*5.5=27.5

Total:95

ResultEdit

Greece's attack is crushed with ease, though it further stalls the ottomans in their efforts against Russia

DiscussionEdit

Crimea frontEdit

OttomansEdit
  • Location:+8
  • Power: Large land, medium navy; 5.5
  • Tiers:+17
  • Motive:5+4=9
  • Population:5+4+10=19
  • Landscape:+5
  • Allies:Ottoman Empire (L)=+10
  • Recent Wars:-8
  • Muliple Fronts:-35
  • Military:5*5.5=27.5
  • Economy:5*5.5=27.5

Total:85

RussiaEdit
  • Location:+10
  • Power:+4.5
  • Tiers:+15
  • Motive:+12-5=7
  • Population: +34
  • Lanscape:+10+5=15
  • Allies:Russia (L)Britannia(S)=+14
  • Recent Wars:-10
  • Military:6*4.5=27
  • Multiple Fronts:-20
  • Economy 27

Total:119

ResultEdit

Russia repels the Ottomans Attack

North Balkan FrontEdit

AustriaEdit
  • Location:+8
  • Power:+3
  • Motive:10=4=14
  • Population:+25
  • Tiers:+23
  • Landscape:+5-3
  • Allies: Austria (L)=+5
  • Recent Wars:0
  • Military:5*3=15
  • Economy:4*3=12
  • Multiple Fronts:-35

Total:69

GreeceEdit
  • Location:+10
  • Power:+2
  • Tiers:+0
  • Motive;20+4=24
  • Population:+2
  • Landscape:+10+4
  • Allies:Greece (L)=10
  • Recent wars:-0
  • MIlitary:5*2=10
  • Economy:5*2=10
  • Multiple Fronts:-20

Total:62

ResultEdit

Standstill


Adradic Front:Edit

NaplesEdit
  • Location:+8
  • Power:+3
  • Motive:10=4=14
  • Population:+4
  • Tiers:+0
  • Landscape:+5-3
  • Allies: Napels(L)=+5
  • Recent Wars:0
  • Military:5*3=15
  • Economy:4*3=12
  • Multiple Fronts:0

Total:55

AustriaEdit
  • Location:+10
  • Power:+3
  • Motive:12=4=16
  • Population:+25
  • Tiers:+23
  • Landscape:+10
  • Allies: Austria (L)=+10
  • Recent Wars:0
  • Military:5*3=15
  • Economy:4*3=12
  • Multiple Fronts:-35

Total:86

ResultEdit

Attack is thrown back

ResultEdit

Colonial FrontsEdit

Chinese attack on German holdingsEdit

ChinaEdit
  • Location:+8
  • Power:+3
  • Tier:+10
  • Motive 12+5=17
  • Population:+60
  • LandScape: +5
  • Allies: China (L)=5
  • Recent Wars:0
  • Military:4*3=12
  • Economy:3*3=9

Total:126

German Colonial EmpireEdit
  • Location:+10
  • Power:+4 (Colonial Forces only)
  • Tier:+24
  • Motive:12+4=16
  • Population:=2
  • Landscape:+10
  • Allies:German Shadong (LV)=+5
  • Recent Wars:0
  • MIltiary:7*4=21
  • Economy:7*4=21

Total:123

ResultEdit

Tactical Chinese victory

England attacks Cameroon.Edit

English Colonial empireEdit
  • Location:+8
  • Power:+4 (Colonial Forces only)
  • Tier:+20
  • Motive:10+4=14
  • Population:=+6
  • Landscape:+10
  • Allies:English Nigeria(LV)Equatoria (LV)=+10
  • Recent Wars:0
  • MIltiary:64
    • Equatoria:8*4=32
    • Nigeria: 8*4=32
  • Economy:64

Total:200

Germany Colonial EmpireEdit
  • Location:+10
  • Power:+4 (Colonial Forces only)
  • Tier:+20
  • Motive:12+4=16
  • Population:=2
  • Landscape:+10
  • Allies:German Cameroon (LV)=+5
  • Recent Wars:0
  • MIltiary:7*4=21
  • Economy:7*4=21

Total:103

ResultsEdit

Max:32%

2 years:24%

English attack TanzaniaEdit

English Colonial EmpireEdit
  • Location:+8
  • Power:+4 (Colonial Forces only)
  • Tier:+20
  • Motive:10+4=14
  • Population:=+6
  • Landscape:+5
  • Allies:Congo(LV)=+5
  • Recent Wars:0
  • MIltiary:8*4=32
  • Economy:8*4=32

Total:122

German Colonial EmpireEdit
  • Location:+10
  • Power:+4 (Colonial Forces only)
  • Tier:+20
  • Motive:12+4=16
  • Population:=2
  • Landscape:+10
  • Allies:German Tasmania (LV)=+5
  • Recent Wars:0
  • MIltiary:7*4=21
  • Economy:7*4=21

Total:105

ResultEdit

Max:7%

2 years:5%

Overall results and DiscussionEdit

With Naples attacking Austria, The Russians are able to stop the Germans in their tracks. The allies may push for peace in 3 years, (1911)

So going back at this, I forgot Infrastrucutre for NPC defenders. It is irrelevent to the result however.

Louisianne's First War of Manifest Destiny (1907-1909)Edit

LouisianneEdit

  • Location:+6
  • Power:+6
  • Tier:17
  • Motive 4+5=9
  • Population:5+10=15
  • LandScape: +5
  • Allies: Louisianne (L)=5
  • Recent Wars:0
  • Military:8*6=48
  • Economy:8*6=48

Total:153

AppalachiaEdit

  • Location:10
  • Power:+1
  • Tier:+10
  • Motive:+24
  • Population:+2
  • Landscape:+10
  • Allies: Appalchia (L)=+5
  • Recent Wars:0
  • Military:8
  • Economy:8

Total:79

ResultEdit

Max is 31%

2 years yields 26%

DiscussionEdit

Oh the memories.... Spartian300 (talk) 11:27, October 1, 2014 (UTC)

Utah War or  Louisianne's Second War of Manifest Destiny(1909)Edit

Northern FrontEdit

LouisianneEdit

  • Location:+8
  • Power:+4
  • Tier:19
  • Motive 4+5=9
  • Population:5+10=15
  • LandScape: +5
  • Allies: Louisianne (L)=10
  • Recent Wars:-8
  • Military:9*4=36
  • Economy:9*4=36

Total:130

DeseretEdit

  • Location:=10
  • Power:+1
  • Tier:+5
  • Motive:12+4=16
  • Population;+2
  • Landscape:=10
  • Recent wars:0
  • Military:5
  • Economy:5
  • Infra:10
  • Multiple Fronts:-20

Total:43

ResultEdit

Max:50%

1 year:25%

Eastern FrontEdit

CaliforniaEdit

  • Location:+8
  • Power:+2
  • Tier:+12
  • Motive;10+5=15
  • Population:+6
  • Landscape:=5
  • Recent Wars:0
  • Military:5*2=10
  • Economy;5*2=10

Total:66

DeseretEdit

  • Location:=10
  • Power:+1
  • Tier:+5
  • Motive:12+4=16
  • Population;+2
  • Landscape:=10
  • Recent wars:0
  • Military:5
  • Economy:5
  • Infra:10
  • Multiple Fronts:-20

Total:43

ResultEdit

Max:21%

1 year:10%

ResultEdit

Total gains after a Year:35%.

Collapsed.


Lousianne's third war of manifest Destiny.Edit

LouisianneEdit

  • Location:+8
  • Power:+8 
  • Tier:17
  • Motive 4+5=9
  • Population:5+20=25 (They have no more than a mil or 1.5 mil)
  • LandScape: +5-6=-1
  • Allies: Louisianne (L)=10
  • Recent Wars:-16
  • Military:11*8=88
  • Economy:11*8=88

Total:236

CancadicaEdit

  • Location:=10
  • Power:+2
  • Tier:+10
  • Motive:12+4=16
  • Population;+2
  • Landscape:=10+5
  • Recent wars:0
  • Military:7*2=14
  • Economy:7*2=14
  • Infra:10
  • Multiple Fronts:
  • Allies: Canadica (L)

Total:103

ResultEdit

Max:40%

3 years:33%

3 years and Done

Baltic Intevention in the Russian Civil warEdit

Baltic EmpireEdit

  • Location:+8
  • Power:+4
  • Tiers:+ 14
  • Motive: 10+5=15
  • Population:2+10=12
  • Landscape:5-6=-1
  • Allies:Baltic Empire (L) Louisianne (S)=+14
  • Recent Wars:0
  • Military:13*4=52
  • Economy:13*4=52

Total:158

IgnriaEdit

  • Location:10
  • Power:2
  • Tiers:0
  • Motive:20-25=-5
  • Population;+2
  • lanscape:+10+5
  • Allies:Ignria (L)=+10
  • Recent Wars:0
  • Military;0
  • Economy;1*2=2
  • Infra;1
  • Multiple fronts: (fighting in Civil war between Reds and Whites);-20

Total:15

ResultEdit

Baltic Empire takes the Region.

Louisianne's fourth war of Manifest DestinyEdit

LouisianneEdit

  • Location:+8
  • Power:+8 
  • Tier:17
  • Motive 4+5=9 Low morale=-10, 9-10=-1
  • Population:5+20=25
  • LandScape: +5
  • Allies: Louisianne (L) Calfronia (MV) Native States (MV)=16
  • Recent Wars:-24
  • Military:14*8=112
  • Economy:14*8=112

Total:270

AppalachiaEdit

  • Location:+10
  • Power:+2
  • Tier:+10
  • Motive:+20+4
  • Population:=2
  • LandScape:=10
  • Allies:Appalachia(L)=+10
  • Recent Wars=-8
  • Military:7*2=14
  • Economy:^
  • Infra:14

Total:100

ResultEdit

Max:45%

1 year:22%

Combined with the Pervious gains, 47% is taken. Unless I am dumb, 47>33 and Louisianne takes the nation

South American WarEdit

Federation-Led AllianceEdit

  • Location:+8
  • Power: 4.5
    • Federation:+8
    • Ecudador:+2
    • Chile:+4
  • Tier:+17
  • Motive:14+5=17
  • Population:+5+5=10
  • Landscape:+5
  • Allies:Federation (L) Ecudador (L) Chile (L)
  • Recent Wars:0
  • Military:117
    • Federation:14*4.5=63
    • Chile:7*4.5=27
    • Ecuador:^
  • Economy^

Total:321

Gran ColombiaEdit

  • Location:+10
  • Power:+4
  • Tiers:+10
  • Motive: 16+5=21-14=7
  • Population:+2
  • Landscape:+10
  • Allies: Gran Colombia (L)
  • MIlitary:7*4=28
  • Economy:^
  • Infrastructure:+14

Total:119

ResultEdit

Max:45%

2 years to collapse

Burma invasion of TibetEdit

BurmaEdit

  • Location:+8
  • Power:3
  • Tier:0
  • Motive:4+4=8
  • Population:2+4
  • Landscape:+5-3=+2
  • Allies;Burma (L) France (M)=+15
  • Military:9*3=27
  • Economy:^

Total:93

TibetEdit

  • Location:+10
  • Power:+1
  • Tier:0
  • Motive:12+4=16
  • Population:+2
  • Landscape:10+4=14
  • Allies:Tibet (L)=10
  • Military:7
  • Economy:8
  • Infrastructure:15

Total:82

ResultEdit

Despite having a much larger army, the Burmese Forces are only able to achieve a tactical victory.

DiscussionEdit

Further Baltic Intervention in the Russian Civil WarEdit

Baltic EmpireEdit

  • Location:+8
  • Power:+4
  • Tiers:+ 14
  • Motive: 10+5=15
  • Population:2+10=12
  • Landscape:5-6=-1
  • Allies:Baltic Empire (L) Louisianne (S)=+14
  • Recent Wars:0
  • Military:13*4=52
  • Economy:13*4=52

Total:158

MinskEdit

  • Location:10
  • Power:2
  • Tiers:0
  • Motive:20-25=-5
  • Population;+2
  • lanscape:+10+5
  • Allies:Ignria (L)=+10
  • Recent Wars:0
  • Military;1*2=2
  • Economy;1*2=2
  • Infra;1
  • Multiple fronts: (fighting in Civil war between Reds and Whites);-20

Total:+17

5th war of Manifest DestinyEdit

LouisianneEdit

  • Location:+8
  • Power:+8.5
  • Tier:23
  • Motive 4+5=9 Low morale=-10, 9-10=-1
  • Population:5+20=25
  • LandScape: +5-6=-1
  • Allies: Louisianne (L) Cancadica (MV) California (MV) Native States (MV)=21
  • Recent Wars:-32
  • Military:15*8.5=127.5
  • Economy:15*8.5=127.5

Total:274

AlyaskaEdit

  • Location:=10
  • Power:=2
  • tier:+0
  • Motive:16+4=20
  • Population:=2
  • Landscape:+15
  • Allies;Alaska (L)=10
  • Rcent Wars:0
  • MIlitary:7*2=14
  • Economy:8*2=16
  • Infra:15

Total:102

ResultEdit

Max:45%

2 years and collapsed.

DiscussionEdit

War of Palestinian Aggression Edit

Palestine Edit

  • Location:+8
  • Power:+4
  • Tier:+11
  • Motive:Economic+4=8-28 (7 implausibilities)=-20
  • Population:+2
  • Landscape:+5-6=-1
  • Allies:Palestine (L)=10
  • Recent Wars:-16
  • Military:11*4=44
  • Economy:11*4=44
  • Treaty Breaking:-5

Total:85

Mesopotamia Edit

  • Location:=10
  • Power:+3
  • Tiers:+5
  • Motive:+16-5=11
  • Population:+6
  • Landscape:+10
  • Allies:Mesopatamia (L) England (M) France (C)=+17
  • Military:7*3=21
  • Economy:7*3=21

Total:101

resultEdit

The attack is thrown back. Mesopotamia is in no situation to launch a counterattack.

DiscussionEdit

Explain my impossibilities? Spartian300 (talk) 15:37, October 11, 2014 (UTC)

  1. Random Alliance with Russia
  2. Random alliance with Louisianne
  3. Condemning German invasion
  4. Launching a counter when you were already defeated
  5. Commie Jerusalem
  6. Fascist Jerusalem
  7. Declaring war on Mesopotamia

7 implausibilities ~Tech(I'm having issues with signing)

Dude, my alliance with Russia was not random. They bordered the Ottomans. And my condemnation of Germany was cause of my alliance with Britain. And how was declaring war on mesopotamia implausible? Spartian300 (talk) 19:23, October 11, 2014 (UTC)

Those wherent the exact ones. Russia was deemed impausable cause you would not, as a catholic state, ally with an orthodox Russia.  I am on the edge... The EdgeofNight ╚╩o.o╩╝

Lousiannes' Final war of Manifest DestinyEdit

Louisianne and FriendsEdit

  • Location:8
  • Power:6.75
    • Louisanne:8.5
    • California:+5
  • Tiers:+19
  • Motive:4+5=9
  • Population:5+4=9
  • Location:+5
  • Allies:Louisanne (L) California (LV) CNS (MV) Confderation of Cancadica (MV) Alyska (MV)=+24
  • Recent Wars:-44
  • Military:202.5~203
    • Louisianne:17*6.75=114.75
    • California:13*6.75=87.75
  • Economy:^

Total:436

Aztec EmpireEdit

  • Location:+10
  • power:+3
  • Tiers:+5
  • Motive:16+4=20
  • Population:+5
  • Allies: Aztec Empire (L)
  • recent wars:0
  • Military:10*3=30
  • Economy:9*3=27

Total:107

ResultEdit

Crushed in a year.

Sino-Japanese WarEdit

ChinaEdit

  • Location: +8
  • Power: +5.5
  • Tiers: +10
  • Motive: +12
  • Population: +30 +10
  • Allies: China (L)
  • Recent wars: 0
  • Military: 6*5.5=33
  • Economy: 2*5.5=11

Total: 124

JapanEdit

  • Location: +10
  • Power: +8
  • Tiers: +20, +4
  • Motive: +8+4=12
  • Population: +15
  • Location: +5
  • Allies:Japan (L)
  • Recent Wars: ?
  • Military: +18*8=144
  • Economy: 0

Total: 220

ResultEdit

Don't know what Ledly's motive is, but unless it makes up 100 points Japan repels the attack


Can China launch a counter?

I mean they could, but they would lose again. I am on the edge... The EdgeofNight ╚╩o.o╩╝

Second South American WarEdit

Eastern FrontEdit

Federation and FriendsEdit

  • Location:+8
  • Power:5.5
    • Federation:+8
    • Ecuador:3
  • Tier:+19
  • Motive:+17
    • Federation:+19
    • Ecuador:+15
  • Population:+20
  • Landscape:5-3=2
  • Allies: Federation (L) Ecuador (L)
  • Recent Wars:-16
  • Military:165
    • Federation:20*5.5=110
    • Ecuador:10*5.5=55
  • Economy:^
  • Multiple Fronts:-20

Total:380

PeruEdit

  • Location:+10
  • Power:+4
  • Tier:+5
  • Motive:20+5=25
  • Population:+2
  • Landscape:10+3=13
  • Allies: Peru (L)=10
  • Recent Wars:0
  • Miltiary:10*4=40
  • Economy:10*4=40
  • Infrastructure:20

Total:165

Southern FrontEdit

Federation and FriendsEdit

  • Location:+8
  • Power:5.5
    • Federation:+8
    • Chile:3
  • Tier:+19
  • Motive:+17
    • Federation:+19
    • Ecuador:+15
  • Population:+20
  • Landscape:5-3=2
  • Allies: Federation (L) Chile (L)
  • Recent Wars:-16
  • Military:165
    • Federation:20*5.5=110
    • Chile:10*5.5=55
  • Economy:^
  • Multiple Fronts:-20

Total:380

Argentina

  • Location:+10
  • Power:+3
  • Tier:+0
  • Motive:20+5=25
  • Population:+2
  • Landscape:10+3=13
  • Allies: Peru (L)=10
  • Recent Wars:0
  • Miltiary:10*3=30
  • Economy:10*3=30
  • Infrastructure:20

Total:140

ResultEdit

3 to collapse Peru, 2 to collapse Argentina.

Russian invasion of central AsiaEdit

Mother RussiaEdit

  • Location:+8
  • Power:+3.5
  • Tiers:+21
  • Motive:+4
  • Population:+50
  • Landscape;5-3=2
  • Allies: SOVIET RUSSIA (L)=10
  • Recent Wars:-24
  • Military:17*3.5=59.5
  • Economy:17*3.5=59.5

Total:190

Turkmen'sEdit

  • Location:=10
  • Power:1
  • Tiers:0
  • Motive:20+4=24
  • Population:+2
  • Landscape:10+4=14
  • Allies: Self (L)= 10
  • recent Wars:0
  • Military:10
  • Economy:10
  • Infra:20

total:100

Max:31%

2 years:24%

Palestine strikes againEdit

PalestineEdit

  • Location:+8
  • Power:+4
  • Tier:+11
  • Motive:Economic+4=8-28 (7 implausablities)=-20
  • Population:+2
  • Landscape:+5-6=-1
  • Allies:Palestine (L)=10
  • Recent Wars:-16
  • Military:13*4=52
  • Economy:13*4=52
  • Treaty Breaking:-5

Total:93

Arab-Mesopatamian AllianceEdit

  • Location:+10
  • Power:4+3=7/2=3.5
  • Tiers:+5
  • Motive:16+4=20
  • Population:+5
  • Landscape:14
  • Allies; Arabia (L) Mesopatamia (L) England (M) France (S)=29
  • Recent Wars:-8
  • Military: 67.5
    • Arabia:10*3.5=35
    • Mesopatamia 9*3.5=32.5
  • Economy:70
  • Infra: +20
  • Mulitple Fronts -20
  • Total: 208.5

PersiaEdit

  • Location:+8
  • Power:+3
  • Tiers:0
  • Motive:10+4=14
  • population:+19
  • Lanscape:+5-3=2
  • Allies:Persia (L)
  • Recent Wars:0
  • Military:30
  • Economy:30
  • Infra:20

Total:133

Arab-Mesopatamian AllianceEdit

DiscussionEdit

Edge, did you just copy my score from last time? Spartian300 (talk)

21:15, October 18, 2014 (UTC)

Yes, becuase your score has remained the same pretty much.

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