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This is pretty much a page for country information for the Almost 2 Map Game

Country Algo InformationEdit

PODsEdit

EuropeEdit

  • Celtica Britannians managed to hold back the Anglo-Saxons, and Britannian remained largely Celtic.
  • Vikings never discovered Iceland, causing to to remain and Irish colony.
  • Empire of Britannia colonized Greenland.
  • Ideas of revolution spread far and wide after the French Revolution.
  • Napoleon's brother remained in control of Spain and conquered Portugal, which fled to Brazil.
  • Russia was more successful with the Mongols, but less successful with Japan.
  • Belgium never revolted from the Netherlands.
  • The second Minonian earthquake never occurred, allowing the Minionians to carve out a powerful kingdom.
  • Romania is a larger power, and manages to conquer about half of Bulgaria.
  • Piedmont-Sardinia never formed.
  • The Papal States managed to conquer Italy with the wealth from the crusades, forming the Kingdom of God.
  • The Protestant Revolution was now as large, with most of Europe, such as Germany and Denmark, to remain Catholic.
  • The 100 Years of War was more of a stalemate, and England managed to get Britanny.
  • Byzantium was never renamed Constantinople, and therefore never became Istanbul.
  • There was greater syncretism in Christianity in northern Europe.
  • The Norse and Fins blended their local beliefs with Christianity rather than outright converting.
  • Dublin was never formed, as the Celts managed to defend against the Vikings.

AsiaEdit

  • Tibet managed to repel the Chinese.
  • Uesegi unified Japan.
  • Japan saw what was happening to China sooner, and the Meiji Restoration occured several decades earlier.
  • Russia was more successful with the Mongols, but less succeful with Japan.
  • Islam was less popular with the Mongols.
  • The Ottomans never assassinated all their Janissaries.
  • Manchukuo threw off their Japanese patrons.
  • When Judaism and eventually Christianity formed they were less dogmatic, allowing for greater syncretsim.
  • The Roman Empire was unable to conquer much of the Eastern Mediterranean due to the Minoan Empire, causing Byzantium to never exist
  • East Orthodoxy never existed (due to lack of Byzantium)
  • Sufi Islam was more popular.
  • The Ottomans were stopped mostly past Anatolia by Mino.

AmericasEdit

  • War of 1812 was won by America
  • The French-and-Indian-War was bloodier.
  • France colonized New Brunswick
  • Alaska and much of Western Canada was colonized by Russia
  • A group of 3,000 fleeing Ainu reached the shores of California during the Japanese conquest, and formed a powerful kingdom.
  • Oregon became independent.
  • Deseret remained independent.
  • Montana became independent.
  • Canada revolted under Brittabuca.
  • Gran Colombia never collapsed.
  • Patagonia never collapsed.
  • The Minoan Greeks colonized the Caribbean.
  • Maya were unified and managed to defend themselves from the Toltec.
  • Netherlands colonized all of Guinea.
  • Mexican Empire remained.
  • France conquered the Inca rather than the Spanish

OceaniaEdit

  • Portugal colonized New Zealand and Tasmania.
  • Melanesia was completely colonized by Britannica.

AfricaEdit

  • The nations revolted after the French Revolution, and many are still revolting.
  • Portugal colonized Mozambique and Madagascar.
  • Shaka Zulu was not killed by his family, and had a strong heir, allowing them to remain uncolonized.
  • African ethnic groups are more connected.
  • Moroccans remained Catholic.
  • Ethiopia was successfully conquered by Kingdom of God

Country InfoEdit

This is just for chosen made-up nations to clarify some stuff about their history and stuff.

StatsEdit

All of the following stats are applied to a country with levels 1-10  in descending order which also determines nation rankings which are in Roman numerals..

Industry

Stability


Infrastructure

Economy

Bonuses: Most nations get a "bonus" even though it may be detrimental to improve historicity and aid in specific objectives.

EuropeEdit

Britannia (I)Edit

  • Official Language: Celtic
  • Unification: 1707
  • Main Ethnic Group(s): Celtic, Gaelic
  • OTL Nations: Great Britain, Ireland, Iceland
  • Drives on the: Left
  • Military: I
  • Infrastructure: I
  • Stability: I
  • Industry: I
  • Government: Empire
  • Long Name: United Celtic Empire of Britannia (Impireacht Celtic Aontaithe Britannia)
  • Name Translate: Land of Britannics
  • Major Religion(s): Christianity (Catholic)
  • State Religion: Christianity
  • Economy: I
  • Currency: Pounds Sterling
  • Demonym: Britannian
  • Bonuses: Royal Navy (+1 for naval support, +2 for naval battles), Bitter Hatred (Gets a x3 motive against France and Canadica, and Gain Land acts as +2), Celtic Defense (+5 while defending homeland against another nation)

Greece (VII)Edit

  • Official Language: Greek
  • Religion: Eastern Orthodox
  • Unification: 1453
  • Main Ethnic Group(s): Greek, Turkish
  • OTL Nations: Albania, Greece, Macedonia
  • Military: (V)
  • Infrastructure: VI
  • Stability: VI
  • Industry: IIX
  • Government: Kingdom
  • Long Name: Kingdom of Greece
  • Economy: Good
  • Demonym: Greek

Austria-Hungary (II)Edit

  • Official Language: Hungarian, German
  • Formation: 1844 (de facto), 1846 (de jure)
  • Main Ethic Group(s): Bosnians, Slovenians, Croatians, Serbians, Slovaks
  • OTL Location: Austria, Hungary, Bosnia and Herzegovina, Northern Serbia
  • Military: 3
  • Infrastructure: 5
  • Stability: 6
  • Industry: 2
  • Government: Presidential Federal Republic
  • Long name: Federal Republic of Austria and Hungary
  • Major Religion(s): Christianity (Orthodoxy/Catholicism),
  • State Religion: None
  • Economy: 3
  • Demonym: Austro-Hungarian
  • Bonuses: Reconquest (Get a +5 for motive for taking former Austria-Hungarian lands)

German Empire (I)Edit

  • Official Language: German
  • Formation: 1871 (country) 962 (ethnicity/German states)
  • Main Ethnic Groups: Germans, Poles
  • OTL Location: German Empire, Denmark
  • Military: 1
  • Infrastructure: 1
  • Stability: 1
  • Industry:  2
  • Government: Empire
  • Long Name: Empire of Germany
  • Major Religion(s); Christianity (Protestant)
  • State Religion: Protestant
  • Economy: 1
  • Demonym: German
  • Bonuses: United as One (lowest military score is III), Uniting Deutchland (Get a +15 for motive for taking all German-speaking European lands)

France (I)Edit

  • Official Language: French
  • Formation: 1799
  • Main Ethnic Group(s): French
  • Military: 1
  • Industry: 1
  • Infrastructure: 1
  • Stability: 1
  • Government: Republic
  • Long Name: French Republic
  • Major Religion(s): Christianity (Protestant)
  • State Religion: None
  • Economy: 1
  • Denonym: French
  • Royal Navy (+1 for naval support, +2 for naval battles), Bitter Hatred (Gets a x3 motive against Britannica, x2 against German states, and Gain Land acts as +2)

Scandinavia (II)Edit

  • Official Language: Norse
  • Formation: 931 (Battle of Göteborg), 1892 (Declaration of Empire)
  • Main Ethnic Groups: Swedish, Gothic, Norwegian, Finnish
  • OTL Location: Norway, Sweden, Denmark (also: Yemen, Somalia, Bangladesh, and parts of Indonesia)
  • Military: Strong (II)
  • Stability: Pretty (II)
  • Infrastructure: Good (II)
  • Economy: Good (II)
  • Government: Hereditary Empire with a Aristocratically-Elected Thing
  • Long Name: Most Holy Empire of the United Realms of Scandinavia and Overseas Realms of the Crown
  • Major Religions: Protestantism
  • State Religion: Evangelical Church of Christ
  • Demonym: Scandinavian
  • Bonuses: TBD

Iberia (II)Edit

  • Official Language: Spanish, Portuguese
  • Formation: 1532
  • Main Ethnic Group(s): Spanish, Portuguese, Moors
  • OTL Location: Spain, Portugal
  • Military: 1
  • Stability: 2
  • Industry: 3
  • Infrastructure: 2
  • Government: Kingdom
  • Long Name: Kingdom of Iberia
  • Major Religion(s): Christianity, Muslim
  • State Religion: Undecided
  • Economy: 1
  • Demonym: Iberian
  • Bonuses:

Russia (II)Edit

  • Official Language(s): Russian
  • Formation: 1380
  • Main Ethnic Group(s): Russian, a whole lot of others
  • Military: 1
  • Infrastructure: 5
  • Stability: 8
  • Government: Empire
  • Long Name: Russian Empire
  • Major Religions: Christianity (Catholic), Islam Sunni
  • State Religion: Christianity (Orthodox)
  • Economy: 3
  • Industry: 5
  • Demonym: Russian
  • Bonus(s): Only the Mongols (+8 to defence), Vodka (+3 when fighting in an arctic environment), Bears on Unicycles (+21attack), Oppressive Aristocracy (highest stability level is III, is prone to revolts).

Lithuania (IV) Edit

  • Official Language(s): Lithuanian
  • Main Ethnic Group(s): Lithuanian
  • Military: 3
  • Infrastructure 1
  • Stability: 2
  • Economy: 1
  • Industry: 5
  • Government: Kingdom
  • Major Religion(s): Christianity (Protestant/Catholic)
  • State Religion: None
  • Demonym: Lithuanian
  • Bonuses: Lithuanian Sovereignty (+3 to algo when under threat of annexation or claiming of Lithuanian land)

West Poland (VII)Edit

  • Official Language(s): Polish
  • Main Ethnic Group(s): Poles
  • Military: 5
  • Infrastructure 6
  • Stability: 7
  • Economy: 5
  • Industry: 7
  • Government: Democratic Republic
  • Major Religion(s): Christianity (Catholic)
  • State Religion: None
  • Demonym: West Polish
  • Bonuses: Fighting our Brothers (-3 to attack/defence in algo when fighting another Poland)

North Poland (VII)Edit

  • Official Language(s): Polish
  • Main Ethnic Group(s): Poles
  • Military: (5)
  • Infrastructure 7
  • Stability: (6)
  • Economy: (6)
  • Industry: 6
  • Government: Democratic Republic
  • Major Religion(s): Christianity (Catholic)
  • State Religion: None
  • Demonym: North Polish
  • Bonuses: Fighting our Brothers (-3 to attack/defence in algo when fighting another Poland)

East Poland (VII)Edit

  • Official Language(s): Polish
  • Main Ethnic Group(s): Poles
  • Military: 4
  • Infrastructure (4)
  • Stability: (8)
  • Economy: 7
  • Industry: 5
  • Government: Democratic Republic
  • Major Religion(s): Christianity (Catholic)
  • State Religion: None
  • Demonym: East Polish
  • Bonuses: Fighting our Brothers (-3 to attack/defence in algo when fighting another Poland)

Netherlands (II) Edit

  • Official Language(s): Dutch
  • Main Ethnic Group(s): Dutch, French, Africans, Indonesians
  • Military: 1
  • Infrastructure: 2
  • Stability: 1
  • Economy: 1
  • Industry: 2
  • Government: Republic
  • Major Religion(s): Christianity (Protestant)
  • State Religion: None
  • Demonym: Dutch
  • Bonuses: Dutch Trade (economy can not get below III)

AsiaEdit

Japan (I)Edit

  • Official Language: Japanese
  • Recognised regional language: Korean
  • Unification: 1600
  • Main Ethnic Group(s): Japanese, Korean, Taiwanese
  • OTL location: Japan, Korea, Taiwan, Karafuto (Sakhalin), Chishima (Kuril) Islands,
  • Military: 1
  • Infrastructure: 1
  • Stability: 1
  • Industry: 2
  • Economy: 1
  • Government: Constitutional Monarchy
  • Long Name: 大日本帝國 (Dai Nippon Teikoku)
  • Name Translate: Empire of Japan
  • Major Religion(s): Shinto, Buddhism (Zen)
  • State Religion: Buddhism (Zen)
  • Demonym: Japanese
  • Bonuses: Meiji Restoration (cannot fall behind Europe technologically)

Ottoman Empire (II)Edit

  • Official Language(s): Turkish, Arabic
  • Formation: 1299
  • Main Ethnic Group(s): Turks, Arabs, Egyptians, Kurds, Georgians
  • OTL Location: Arabia, Turkey, Iraq, Georgia
  • Military: 1
  • Infrastructure: 1
  • Stability: 4
  • Industry: 3
  • Government: Sultanate
  • Long Name: Ottoman Empire
  • Major Religion(s): Islam (Sunni)
  • State Religion: Islam (Sunni)
  • Economy: 5
  • Demonym: Ottoman, Turkish
  • Bonuses: Janissaries (+5 for military)

Turkmen Federation (IIX)Edit

  • Military: 4
  • Infrastructure: 10
  • Stability: 5
  • Industry: 9
  • Economy: 6
  • Government: Tribal confederation
  • Major Religion(s): Zoroastrianism
  • State Religion: None
  • Demonym: Turkmen
  • Bonuses: Wrath of Khan (+4 to attack)

Greater Jerusalem (III)Edit

  • Official Language(s): Latin, Arabic
  • Main Ethnic Group(s): Franks, Arabs, Germans, Phoenicians
  • OTL Location: Israel, Lebanon, Syria
  • Military: 3
  • Infrastructure: 2
  • Stability: 1
  • Industry: 4
  • Economy: 3
  • Government: Theocracy
  • Long Name: Holy State of Greater Jerusalem
  • Major Religion(s): Christianity (Protestant with Maronite twist), Baha'ism, Druze
  • State Religion: Christianity (Protestant with Maronite twist)
  • Demonym: Jerusalemite
  • Bonuses: Holy Land (has high moral in all defences), Crusader Spirit (+2 to attack/defence)

AmericasEdit

Appalachia (III)Edit

  • Official Language(s): Cherokee, Creek, Apache, Huron, Powhatan
  • Main Ethnic Groups: Them Injuns,
  • OTL Location: Southern USA
  • Military: 3
  • Stability: 3
  • Industry: 6
  • Economy: 5
  • Infrastructure: 7
  • Government: Tribal Confederation
  • Long Name: Confederate Tribes of Appalachia
  • Major Religions: Syncretism (Catholic), Traditional, Catholic
  • State Religion: None
  • Demonym: Appalachian
  • Bonuses: Last Haven (+5 to defence), Bound Together (lowest stability level is 6)

Louisianne (II)Edit

  • Official Language: French
  • Independence:
    • How?: Rebellion
    • From?: Empire of France
    • Why?: Economic/political reasons
    • When?: 1778
  • Main Ethnic Group(s): Acadians, Celts
  • OTL Location: Northern United States
  • Infrastructure: 2
  • Military: 2
  • Stability: 2
  • Industry: 1
  • Economy: 2
  • Government: Jeffersonian Democracy
  • Long Name: Republic of Acadia
  • Major Religion(s): Christianity (Catholic)
  • State religion: None
  • Demonym: Louisianian
  • Bonuses: Manifest Destiny (allows for Unification motive for all other North American nations)

Alyeska (IV)Edit

  • Official Language(s): Russian, Eskimo
  • Independence:
    • How? Revolt
    • From? Russia
    • Why? Taxes
    • When? 1785
  • Main Ethnic Group(s): Alyeskan, Eskimo
  • OTL Location: Alaska, Canada (Northwest Territories)
  • Military: 3
  • Infrastructure: 5
  • Stability: 5
  • Industry: 4
  • Economy: 4
  • Government: Tsardom
  • Name Translated: Mainland
  • Long Name: Alyeskan  Tsardom
  • Major Religion(s): Christian (Eastern Orthodox)
  • State Religion: Eastern Orthodox
  • Demonym: Alyeskan
  • Bonuses: Manifest Destiny (allows for Unification motive for all other North American nations)

Canadica (III)Edit

  • Official Language(s): Celtic
  • Main Ethnic Group(s): Celtic, Amerindian
  • OTL Location: Eastern Canada
  • Military: 6
  • Infrastructure: 4
  • Stability: 1
  • Industry: 4
  • Economy: 3
  • Government: Kingdom
  • Long Name: Kingdom of Canadica
  • Major Religion(s): Christian (Catholic)
  • State Religion: Catholicism
  • Demonym: Canadican
  • Bonuses: Manifest Destiny (allows for Unification motive for all other North American nations)

Aztec Empire (IV)Edit

  • Official Language(s): Spanish, Aztec
  • Independence:
    • How? Revolt
    • From? Spain
    • Why? Greater autonomy
    • When? 1821
  • Main Ethnic Group(s): Aztecs, Mestizos
  • OTL Location: Mexico
  • Military: 3
  • Infrastructure: 6
  • Stability: 1
  • Industry: 5
  • Economy: 6
  • Government: Empire
  • Long Name: Aztec Empire
  • Major Religion(s): Christianity (Protestant)
  • State Religion: Christianity (Protestant)
  • Demonym: Aztec
  • Bonuses: Aztec Ferocity: (+3 to algo)

United States of Central America (VI)Edit

  • Official Language(s): Spanish, Mayan
  • Independence:
    • How? Revolt
    • From? Spain
  • Main Ethnic Group(s): Mestizos, Mayans
  • OTL Location: Mexico
  • Military: 4
  • Infrastructure: 7
  • Stability: 9
  • Industry: 5
  • Economy: 4
  • Major Religion(s): Christianity (Protestant)
  • State Religion: Christianity (Protestant)
  • Demoynm: Central American, Maya
  • Bonuses: N/A

Deseret (IV) Edit

  • Official Language(s): French, Spanish
  • Main Ethnic Group(s): Deseretans
  • Military: 4
  • Infrastructure 6
  • Stability: 2
  • Economy: 5
  • Industry:4
  • Government: Theocracy
  • Long Name: Mormon State of Deseret
  • Major Religion(s): Mormonism
  • State Religion: Mormonism
  • Demoynm: Deseretan
  • Bonuses: Retake the Holy Land (allows for the Religious motive for to be called on all other North American nations)

California (III)Edit

  • Official Language(s): French
  • Independence:
    • How? Revolt
    • From? Acadia
    • Why? Greater autonomy, religious reasons/persecution
    • When? 1874
  • Main Ethnic Group(s): Californians, Native Americans
  • Military: 3
  • Infrastructure: 6
  • Stability: 2
  • Economy: 3
  • Industry: 2
  • Long Name: Republic de California
  • Government: Democratic Republic
  • Major Religion(s): Christianity (Catholic)
  • State Religion: None
  • Demonym: Californian
  • Bonuses: Religious Haven (Can not use religious/cultural motive), Garden of Eden (Lowest Economy is III, +2 to defense)

Gran Columbia (III)Edit

  • Official Language: Spanish
  • Independence:
    • How? Revolt
    • From? Spain
    • Why? Greater autonomy
    • When? 1819
  • Main Ethnic Group(s): Mestizos, Creoles
  • Military: Mild (III)
  • Infrastructure:  4
  • Stability: Pretty (II)
  • Government: Republic
  • Long Name: Gran Colombian Republic
  • Major Religion(s): Christianity (Catholic)
  • State Religion: None
  • Demoynm: Columbian
  • Economy: (IV)

Brazil (IV)Edit

  • Official Language(s): Portuguese
  • Formation: 1821
  • Main Ethnic Group(s): Mestizos, Creoles
  • Military: 2
  • Infrastructure: 8
  • Stability: 2
  • Industry: 6
  • Economy: 5
  • Government: Empire
  • Long Name: Empire of Brazil
  • Major Religion(s): Christianity (Catholic)
  • Demonym: Brazilian
  • State Religion: None

Peru (IV)Edit

  • Official Language(s): Spanish
  • Independence:
    • How? Revolt
    • From? France
    • Why? Greater autonomy
    • When? 1811
  • Main Ethnic Group(s): Mestizos, Creoles
  • Military: (III)
  • Infrastructure: (IV)
  • Stability: (II)
  • Government: Republic
  • Long Name: Republic of Peru
  • Major Religion(s): Christianity (Christianity (Protestant))
  • State Religion: None
  • Demonym: Peruvian
  • Economy: (IV)

Hajada (V)Edit

  • Official Language(s): Berber, Seminole
  • Main Ethnic Group(s): Berbers, Seminoles
  • Military: (VII)
  • Infrastructure: (V)
  • Stability: (IV)
  • Economy: (III)
  • Industry: 5
  • Government: Republican Dictatorship
  • Long Name: Republic of Hajada
  • Major Religion(s): Christianity (Catholic), Sycretism (Catholic-Native)
  • Demonym: Hajadan
  • State Religion: None

Ghuba (VI)Edit

  • Official Language(s): Berber
  • Main Ethnic Group(s): Berbers
  • Military: (VII)
  • Infrastructure: (VII)
  • Stability: (V)
  • Economy: (V)
  • Industry: 5
  • Government: Democratic Republic
  • Long Name: Republic of Greater Ghuba
  • Major Religion(s): Christianity (Catholic)
  • Demonym: Ghuban
  • State Religion: None

AfricaEdit

Kingdom of Mauritania (II)Edit

  • Official Language(s): Berber
  • Main Ethnic Group(s): Berber, Tuareg
  • Military: 2
  • Infrastructure: 2
  • Economy: 1
  • Stability: 3
  • Industry: 1
  • Government: Absolute Monarchy
  • Long Name: Kingdom of Moorish Al-Maghrib
  • Major Religion(s): Christianity (Catholicism)
  • State Religion: None
  • Demonym: Mauritanian
  • Bonuses: Catholic Africa (gains a +3 to motive, faces stability issues if annexes another nation)

CulturesEdit

EuropeEdit

  • Latin
    • French
      • France
      • Southern Netherlands
    • Hispanic
      • Iberia
    • Italian
      • Kingdom of God
    • Romania
  • Celtic
    • Britannica
  • Minoan (proto-Greek)
    • Mino
    • Thrace + Thessalonkia
    • Albania
    • Macedonia
  • Turkish
    • Thrace + Thessalonkia
    • East Mino
  • Scandinavian
    • Sweden
    • Denmark
  • Finno-Urgic
    • Finland
    • Baltica
  • German
    • German states
    • Switzerland
    • Austria
  • Slavic
    • Bulgaria
    • Serbia
    • Albania
    • slavic states
  • Magyar
    • Hungary

AsiaEditEdit

  • Indian
    • India
    • Burma
    • Myanmar
    • Sri Lanka
    • Kashmir
  • Persian
    • Persia
    • Britannic Kuwait
    • Kashmir
  • Chinese
    • China
    • Tibet
    • Japanese Taiwan
    • Manchukuo
  • Arabic
    • Ottoman Arabia
    • Britannic Kuwait
  • Celtic
    • Britanic Kuwait
    • Ottoman Yemen
    • Melanesia
    • India
    • Siam
  • Turkish
    • Ottoman Arabia
    • Russia
  • Russian
    • Russia
  • Melanesian
    • Melanesia
    • Melanesian Indonesia
  • Dutch
    • East Indonesia
  • French
    • Vietnam
    • French West Indonesia
  • Tatar
    • Russian Mongolia
    • Russia
    • Krimia
  • Austronesian
    • Pacific
      • Melanesian
        • East Indonesia
        • East Polynesia
      • Polynesian
        • East Polynesia
        • Melanesian Polynesia
        • Terro de Extremo Oriente
      • Indonesian
        • East Indonesia
        • French Indonesia
        • Iberian Indonesia
        • Melanesian Indonesia
      • Micronesian
        • Iberian Micronesia
    • Malagasy
      • Madagascar
      • Mozambique

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